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X Men - and apparently people like it. (and me too now :))

Thanks.
I assume they will rectify all faults in pro's at production, or would they need these add-ons?
 
ball rattling up the shooter lane. Same with EHOH. Had to put a shim on both of mine to straighten it up so that the ball exits cleanly.
 
ball rattling up the shooter lane. Same with EHOH. Had to put a shim on both of mine to straighten it up so that the ball exits cleanly.
I did too in my GZ.
However with UXM apparently the ball doesn't go all the way around after launch. Hopefully the new spring sorts it.
 
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Just set mine up. Froze during first game and got stuck in a reboot loop of death. SD card seemed to have come loose. Reseated and it's been ok since 🤞. Machine is dated 22nd October and doesn't seem to have the plunge fixes applied, not even making it around 50% of the time, manual and auto. I haven't tweaked anything yet though, just leveled and switched on ( after dragging the machine around my drive on its ass for 10 minutes first of course )

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Anyone getting their new machine, don't forget to clean the balls before installing them. These had so much oil in the bag they were in it leaked into the coin box.
 
Just set mine up. Froze during first game and got stuck in a reboot loop of death. SD card seemed to have come loose. Reseated and it's been ok since 🤞. Machine is dated 22nd October and doesn't seem to have the plunge fixes applied, not even making it around 50% of the time, manual and auto. I haven't tweaked anything yet though, just leveled and switched on ( after dragging the machine around my drive on its ass for 10 minutes first of course )

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Looks lovely kev , that the pro ? Is it a good game
 
Looks lovely kev , that the pro ? Is it a good game
Yes it's the pro. It's good when you make the shots but the clunkiest clunkfest that ever clunked when you're slightly off. So many rattles and rejects. Tough game a lot of people will find too hard. Code has a long way to go obviously.
 
I've played maybe 10 games and I can already see some improvement on the code I saw online.
At game start there is footage of the future, so they may develop this somehow.
Also whilst playing a mode later, a 3D map apeared on the screen with different areas to go to? Maybe you can choose with the shots? Not sure yet, but I am seeing little things in it beyond the standard mode light shot completion.
One more game feel for sure on this one.
 
I've played maybe 10 games and I can already see some improvement on the code I saw online.
At game start there is footage of the future, so they may develop this somehow.
Also whilst playing a mode later, a 3D map apeared on the screen with different areas to go to? Maybe you can choose with the shots? Not sure yet, but I am seeing little things in it beyond the standard mode light shot completion.
One more game feel for sure on this one.
What is the shot to the right of the sentinel head like on your machine? On mine a shot there can go anywhere, fly around as it should, totally reject and come back out, rattle around and come back out or bounce onto any of the other ball paths in that area. It's the worst shot on my machine other than the really iffy auto and manual plunges.
 
Hi Kev,
The shot to the right of sentinel's head is perfect. The one that suffers a bit is the one to the left of sentinel, where with the left flipper, needs to have enough strength. From the right flipper is fine and fast.
 
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