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X Men - and apparently people like it. (and me too now :))

Surprised there hasn't been any Pro gameplay videos released yet? It's been nearly 5 weeks since the reveal.

Yeah does make news of the swapping releases over seem legit

Marketing, streams and production all seem to be delayed and slow compared to normal
 
Jaws is awesome, amazing game, I reckon your best option is to get a Jaws now and then see how this fares

Agree with this especially if it’s your only machine. UXM is probably a year from complete code. Jaws feels almost done, just a final wizard mode and some polish and probably the typical Elwin super wizard mode but it already has 4 mini wizard modes to keep you entertained until then. The more I play Jaws the more I’m enjoying it.
 
V0.84 - October 7, 2024
================================

Official Pro Release

-Added new mainplay and shooter groove songs.
-Added pop bumper award videos and sfx.
-Added combo award videos and sfx.
-Added Beast Lab award videos and sfx.
-Added sound fxs and speech game wide.
-Added trough power adjustment with updated default.
-Added additional power adjustments for devices: Head, Hand, Finger, Diverter, Cerebro, Post.
-Updated Score UI to improve visibility for Mission progress, Beast Lab, Danger Room, and Mission advance.
-Updated Mission Select display and sound.
-Updated Beast Lab award text.
-Updated To Me, My X-Men Multiball award messages.
-Updated main play video.
-Updated Danger Room videos.
-Updated Sentinel hand and finger videos.
-Updated playfield light effects and light shows game wide.
-Modified Danger Room rules to enhance all scores missions and multiballs. Its effects persist throughout the game.
-Modified later stage missions to be available earlier on.
-Modified shot arrow indication for missions and multiballs.
-Modified duration of bonus screen to be shorter.
-Modified Bitter Rivalry shots to have more variation.
-Modified Sentinel Facility Raid rule to be more straightforward.
-Modified High Score entry screen to game font.
-Modified scoring for balancing.
-Modified game wide sound balancing.
-Modified default auto-launch power to 255.
-Modified the debounce for switches on the Sentinel Head in LE/Premium version.
-Adjusted Sentinel Jaw power.
-Fixed Bishop action button behavior where it was giving awards beyond its scope.
-Fixed Bishop action button for it to award its current selection automatically if the ball ends.
-Fixed some action button light issues.
-Fixed an issue with Time Loop Skillshot where the grace period would not continue the skillshot.
-Fixed an issue with Cerebro where the Cerebro post would not hold when coming in and out of certain special events.
-Fixed some Sentinel Head device behavior in The Future.
-Fixed an issue with Save the City start where the post would not hold correctly.
-Fixed an issue during multiballs where the X-Mansion ball save would be awarded incorrectly during multiball ball save.
-Fixed an issue where the ramp diverter would activate incorrectly in The Future.

 
Looks better, hopefully still tons more modes to come, better music, speech and light shows.

Some of those animations are still rough too.
 
Some music improvements but the old song style is still about on Juggernaut and X-Men assemble mb.

There's an Easter Egg I noticed loaded into this game. Sentinel will sometimes says 'All your base are belong to us' for those not in the know but that's a Meme from the poor translation of the Zero Wing game on the Mega drive.
 
Some music improvements but the old song style is still about on Juggernaut and X-Men assemble mb.

There's an Easter Egg I noticed loaded into this game. Sentinel will sometimes says 'All your base are belong to us' for those not in the know but that's a Meme from the poor translation of the Zero Wing game on the Mega drive.
 
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