Mine jumps about when I hit bad guys on the play field, like gun fight and quick draw. Pretty sure he does when I hit a Bart.
And he does when you do shootout on the top.
And he does when you do shootout on the top.
Thanks mateMine jumps about when I hit bad guys on the play field, like gun fight and quick draw. Pretty sure he does when I hit a Bart.
And he does when you do shootout on the top.
It will be a fuse it will say in the manual which fuse it isQuestion cowboys !
When is the bad guy on the topper supposed to recoil? I thought it would be once you hit the correct target in showdown?? Mine just moves his arms up but when you shoot him he doesn’t recoil I am pretty sure something isn’t right or maybe it’s in a different part of the game
Any advice appreciated bandeleros
Will
I didn’t see that in the menu willView attachment 261372
Are you saying that the Bart Coil in the test function doesn’t activate him?
The issue with showing this is the switch is only activated when pressed and the two door switches stop solenoids. So I can’t film it working with one hand.
You see I can break stuff with just the power of my mindGood news for you, now mine isn’t working.
I will see what the issue is and report back.
Did that fix it the fuse?? I should be home soon so gonna take a lookView attachment 261391
Second up from the bottom. 4A mini fuse.
Manual says it is F118 but that doesn’t work with the board numbering but I think there is an issue with that. (Top is labelled F115 and bottom is F117, so I guess the order is F115, F116, F118, F117).
ohhh saloon fight I feel a bashing of the flippers coming onCouple of images Josh Sharpe has shared on the pinside thread.
Additional spinner is exciting!
View attachment 261401
View attachment 261402
Have you found Rosie’s Salon to aid in obstructing the true path of the ball and can hinder the trajectory towards Bart with a slow reject or failed hit ?More info here but only a small amount: https://www.knapparcade.org/post/ne...d-code-tons-of-info-from-gary-stern-interview
More hints at what the hardware upgrades might include for the code expansion.
This could render my Rosie's saloon redundant, who knows.