Mine jumps about when I hit bad guys on the play field, like gun fight and quick draw. Pretty sure he does when I hit a Bart.
And he does when you do shootout on the top.
And he does when you do shootout on the top.
Thanks mateMine jumps about when I hit bad guys on the play field, like gun fight and quick draw. Pretty sure he does when I hit a Bart.
And he does when you do shootout on the top.
It will be a fuse it will say in the manual which fuse it isQuestion cowboys !
When is the bad guy on the topper supposed to recoil? I thought it would be once you hit the correct target in showdown?? Mine just moves his arms up but when you shoot him he doesn’t recoil I am pretty sure something isn’t right or maybe it’s in a different part of the game
Any advice appreciated bandeleros
Will
I didn’t see that in the menu willView attachment 261372
Are you saying that the Bart Coil in the test function doesn’t activate him?
The issue with showing this is the switch is only activated when pressed and the two door switches stop solenoids. So I can’t film it working with one hand.
You see I can break stuff with just the power of my mindGood news for you, now mine isn’t working.
I will see what the issue is and report back.
Did that fix it the fuse?? I should be home soon so gonna take a lookView attachment 261391
Second up from the bottom. 4A mini fuse.
Manual says it is F118 but that doesn’t work with the board numbering but I think there is an issue with that. (Top is labelled F115 and bottom is F117, so I guess the order is F115, F116, F118, F117).
ohhh saloon fight I feel a bashing of the flippers coming onCouple of images Josh Sharpe has shared on the pinside thread.
Additional spinner is exciting!
View attachment 261401
View attachment 261402
Have you found Rosie’s Salon to aid in obstructing the true path of the ball and can hinder the trajectory towards Bart with a slow reject or failed hit ?More info here but only a small amount: https://www.knapparcade.org/post/ne...d-code-tons-of-info-from-gary-stern-interview
More hints at what the hardware upgrades might include for the code expansion.
This could render my Rosie's saloon redundant, who knows.
Looks like mine has started doing the same thing ffs. How did you strap yours up and can you link me to the fixes on pinside? Thanks.Found it!
Inductive sensor control board. Noted fault on pinside and method of how to solve it, though mine will not go away after the required fixes so it needs a new sensor cable and circuitboard. For now have strapped cable up to stop it moving
Had first legit game just now, in weeks
No, I just sorted it myself.Looks like mine has started doing the same thing ffs. How did you strap yours up and can you link me to the fixes on pinside? Thanks.
Assume Phil has sorted you a new sensor cable and board?
Not had any issues on my le game.No, I just sorted it myself.
Photo attached though even after a new sensor was shipped to me the actual fault ( which I suspected anyways ) was the inductive control board itself - Which! has just arrived today and was fitting it as you asked. However my initial method did cure the problem also.
The fix on pinside is to spread out the pins so they make better contact when inserting the plug onto them
I have been sent several mine entrance inductive sensors BS:8 J17 SENC8 if you like I can send you one over?
@myPinballs - would you be able to shed any light on this? The pins on the board seem fine and secure yet when a sensor is attached the board acts as if you are unplugging and plugging it back in again very quickly and you get the shooting tins rewards rapidly, all out of sync to the game. Only way to stop it was to secure the sensor cable 180 degree to the board as in first photo
Sure, i checked those - Had same issue with replacement sensor and leadNot had any issues on my le game.
I’d be checking the pin crimps on the wire cabling