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Finally, Pulp Fiction

Weird, at 5 mins per game 4200 games should take roughly 14 days of solid play, I'm not sure I really have any proof either, other than the balls still looking like new and being utterly incapable of setting those high scores 😂
 
I guess that's possible, I reset them, but it did seem like the centre/left/right drain numbers roughly corresponded to the play count, coupled with the high scores it does seem more like a CPU board (or code) that's been in another game.

I'm not too fussed about it, game works great, not intending to sell it anytime soon so not too bothered what it reads, and now its reset I'm getting my initials up, only slight concern is being above the fair use policy for any future warranty calls?!?
 
The plot thickens, checked the credit menu, as that seems to have a separate reset that I haven't touched, showing up time of 40 days and 3790 payments through the dbv unit

@cmrl9 might be worth getting your mate to check his credit audits, I assume game at the EAG would have been set to free play, so should be 0

I guess that points to this CPU having been in another game before as I haven't had the game 40 days and definitely don't have a DVB unit.

Could they have reused a CPU board from an early run DBV game that's been on site in my game?
Bit annoying the un wipeable total play count reads about 1500 more than it should, if I did ever want to sell it that might effect value.


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Weird, at 5 mins per game 4200 games should take roughly 14 days of solid play, I'm not sure I really have any proof either, other than the balls still looking like new and being utterly incapable of setting those high scores 😂
It showed 10 days 8 hours 48 min on total time .
If you update the machine to latest code it corrects this.
 
It showed 10 days 8 hours 48 min on total time .
If you update the machine to latest code it corrects this.

I'm on the latest code I think..... so haven't updated that yet, I could be wrong but I think the code update wipes all the counters bar the total plays.
Thinking maybe my game had the CPU swapped out, maybe it failed testing at the factory and they grabbed a spare or something.

Is yours the game from the EAG show?
 
I'm on the latest code I think..... so haven't updated that yet, I could be wrong but I think the code update wipes all the counters bar the total plays.
Thinking maybe my game had the CPU swapped out, maybe it failed testing at the factory and they grabbed a spare or something.

Is yours the game from the EAG show?
1.0 2 is the latest.
I factory reset before the update that's why the numbers are still off
 

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It did. Its a great game. Needs the update though, a must for mirror blades. You'll end up with ball marks on them if you don't
I did wonder if they adjusted the flipper power with the update, the early streams they looked way over powered. Haven't put my blades on yet, but agree.... it's a great game, love mine :)
 
Bit of a weird one,

Haven't ever managed to get on the high score table, most of the default scores seemed to be in the 10's of millions range (with the shimmering 1 at the end), but reading posts some people getting grand champ with scores of 3 ish mil.
Decided to go in and clear the high score menu, figured the factory might have set high scores when testing each switch etc, while browsing went to have a look at the total plays and found it reads 1680!

It got set up 10 days ago, I had a few games before the playfield protector arrived, but basically kept it switched off most the time until last Friday when that arrived, so its been a week really, average game time is around 5 mins and the building is locked at the weekend, so unless its been played solidly for 26 hours a day its just not possible to rack up that sort of play count.

I'm utterly baffled, it was clearly a brand new game when it came out the box, so I'm not suggesting CGC have sold me a used game or anything, just confused 😂

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The latest code update was installed and now the lifetime plays is correct, run the update you will need a micro SD card.
 
The latest code update was installed and now the lifetime plays is correct, run the update you will need a micro SD card.
Cool, think I have one somewhere, will dig it out, I'm already on the latest code, but a good oppotunity to wipe my boss from the GC position 😀

If lifetime plays is stored on the SD card that definitly makes more sense, most likely my SD card has been in another game.... rather than the whole CPU board.
 
Cool, think I have one somewhere, will dig it out, I'm already on the latest code, but a good oppotunity to wipe my boss from the GC position 😀

If lifetime plays is stored on the SD card that definitly makes more sense, most likely my SD card has been in another game.... rather than the whole CPU board.
The SD card is needed to install the update it's not like other machines that has a usb slot to update, the update slot is micro sd
 
Ive been made aware that the machine in Pinball republic has started to show sings of damage on the saucer area - Start Character - Also the one at EAG did but that had 4100 games on it.

Also got asked about one , I checked mine but its fine bar it looks like some teenagers sock.

Filed it down and fitted one of the roll scene mods

Just checking out game play as it won't roll around with randomness like you expect due to there being a rim in there now, but if anyone if thinking " oh I think I might like that on mine " and you already have the set from me its just £6.5 P/P. and I'll get one out to you. - sorry but its over 5mm wide so is classed as large letter :(
 

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The plot thickens, checked the credit menu, as that seems to have a separate reset that I haven't touched, showing up time of 40 days and 3790 payments through the dbv unit

@cmrl9 might be worth getting your mate to check his credit audits, I assume game at the EAG would have been set to free play, so should be 0

I guess that points to this CPU having been in another game before as I haven't had the game 40 days and definitely don't have a DVB unit.

Could they have reused a CPU board from an early run DBV game that's been on site in my game?
Bit annoying the un wipeable total play count reads about 1500 more than it should, if I did ever want to sell it that might effect value.


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Mmm….could be a code issue but I’m not convinced.
Def don’t think someone shoved a used CPU in, thats reaching. Why would they?
Im sure they test the pins prior to shipping.
My one had some dimples around the pops prior to any gameplay by me when unboxed. I have around 15-20 additional plays … assumed to be testing to ensure no issues.
With what you have discovered, I’d be more worried in the event the pin has perhaps been used as a demo somewhere.
Look at all the pins they use for shows, streaming etc….
Is it beyond the realm of possibility they have replaced with populated playfield, decals, touched up then shipped out? All working electronics remain?
Why has the pin got these audits?
I’d reach out on Pinside in first instance, then perhaps email CGC for an explanation.
Not trying to scaremonger, just what I’d do.
Hopefully you’ll get a logical answer to this.
 
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Could be a code issue but I’m not convinced.
Def don’t think someone shoved a used CPU in, thats reaching. Why would they?
They obviously test the pin prior to shipping.
My one had some dimples around the pops prior to any gameplay by me when unboxed. I have around 15-20 additional plays … assumed to be testing to ensure no issues.
With what you have discovered, I’d be more worried in the event the pin has perhaps been used as a demo somewhere.
Look at all the pins they use for shows, streaming etc….
Is it beyond the realm of possibility they have replaced with populated playfield, decals, touched up then shipped out? All working electronics remain?
Why has the pin got these audits?
I’d reach out on Pinside in first instance, then perhaps email CGC for an explanation.
Not trying to scaremonger, just what I’d do.
Hopefully you’ll get a logical answer to this.

Yeah I'm with you on the code issue, I definitely don't think its that.... just a high play count, possibly. But the power on time, DBV readings, scores with initials and the play count, that surely can't be a code anomaly.

It definitely felt like a new game when I pulled it out the box, playfield spotless and the decals, cab edges etc all spot on, I'm aware of some quality issues so checked everything over with a fine tooth comb.

Not too sure I want to go posting on Pinside, its here, but more out of confusion than wanting to call out CGC or anything

I guess they could have refreshed show games and sold on, but seemingly its possible to erase the play count and all audits with a code update, be weird to go to all that effort and not just wipe the audits to hide the evidence.

I thought the most likely explanation would have been the SD card had got reused or something, but as cmrl9 pointed out, unlike stern, the code is just updated from the card and stored on the board.
 
@kev a
I’f you haven’t done already, complete the warranty registration included with your user manual/paperwork and email it to CGC.
Then contact tech support.

For some owners it’s a bitter sweet experience due to some QC issues. I will point out that I’m disappointed in CGCs lack of attention to detail in areas. This would maybe explain your audits not being default.
I have a few issues too but nothing to get in a bind over.
The pin overall is a fantastic package.
Guess Play Mechanics get an A+
CGC for build/execution can have a B-
👍
 
Pipe insulation works well when lifting the playfield. I used to use a cloth that would always drop in the cabinet and I'd forget about it.

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I was gonna put rubber there, similar to stern but don’t want to change aesthetics.
Just be careful, the playfield is almost vertical when up. With your foam, u don’t want it making it even more so.
My ass would twitching when left unattended 😬
 
@kev a
I’f you haven’t done already, complete the warranty registration included with your user manual/paperwork and email it to CGC.
Then contact tech support.

For some owners it’s a bitter sweet experience due to some QC issues. I will point out that I’m disappointed in CGCs lack of attention to detail in areas. This would maybe explain your audits not being default.
I have a few issues too but nothing to get in a bind over.
The pin overall is a fantastic package.
Guess Play Mechanics get an A+
CGC for build/execution can have a B-
👍

Thanks, I hadn't seen the registration details, have a declaration of conformity envelope, perhaps its in there.

I have been thinking about this overnight, I don't really think refreshing site games into customer games makes sense, the populated playfield must be the most expensive part by far, in theory you could re use some bits but that just results in one sellable game, when you could have spent a bit more on electronics and had a new game plus a used one to sell on

I think the most likely thing, after all we know attention to detail has slipped, so makes sense, to me anyway :D

They come up with the new 1.0.2 code and want to make sure its solid, so put it in a local location game, go back and check it works as it should and take a backup somehow, then use this image to flash the CPU boards waiting in line. Then go and wipe the audits before they leave the factory (this stage someone forgot).

Or someone just messed up and flashed the wrong image to mine by mistake, a backup of an existing game rather than a blank image.

Absolute worst case, the game goes for final testing and there's some issue with the CPU, they grab one from a spares pile and it happens to be one thats been on site for a bit.
I think its unlikely but even if that was the case 40 days on time is nothing. My CSI was on for 6 hours a day this year, plus all the hours over the last 15 years before I got it, and thats just fine..... so 40 hours is like 0.001% of the boards life. Considering some people have got games with smashed backboxes or janky decals I'm pretty lucky.

Think I'm gonna fill in the registration form, wipe the code so the plays count is roughly right and just enjoy playing the darn thing, as you say the package is just so much fun it really is everything I hoped it would be, I'm not into marvel, monsters and dragons, up to now I hadn't appreciated how much a theme you really connect with enhances the fun.
 
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^^^ Absolutely, PF plays way better than I expected. I love everything about this pin from the old retro style, music, lights, call outs, art, integration…. the boys at Play Mechanics nailed it.
I’ve always said theme is so important.
Love QT movies, especially PF.
My Mrs NEVER EVER feels compelled to fire up a pin on her own….
When she does flip, usually reluctantly getting dragged into 2up by me when having beers.

With PF that’s changed, find her playing when I come home from work, she’s put more plays on than me 😬
 
^^^ Absolutely, PF plays way better than I expected. I love everything about this pin from the old retro style, music, lights, call outs, art, integration…. the boys at Play Mechanics nailed it.
I’ve always said theme is so important.
Love QT movies, especially PF.
My Mrs NEVER EVER feels compelled to fire up a pin on her own….
When she does flip, usually reluctantly getting dragged into 2up by me when having beers.

With PF that’s changed, find her playing when I come home from work, she’s put more plays on than me 😬

Ah man thats wicked, wish I could get the family into Pins, missus walks past them the same way I walk past the washing pile. So much more fun when you get a bit of friendly rivalry going. Got mine at work at the moment as its a bit chilly in the garage and I couldn't wait, so far its proving popular, one thing I had concerns about was the difficulty, without easy returns back to the flippers, I was a bit worried I might find it frustrating, I like ramps, screens and all that modern stuff, I wasn't desperate for a retro game, but love dark humour and QT films.

But.... its just judged so well, even for a bang average player its possible to reach some of the wizard modes, your not missing out on seeing the good stuff, divine intervention is going to need that lightning in a bottle game, but its all so tantalisingly close, when you reach chaos or frenzy, the music changes, tension ramps up.... its something special, and the call outs and lighting, best in pinball.

Even when its off, could just sit there looking at it :D
 
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