Choose your character. Different rewards/starting points for each. Place your bets now..
Haha yep, nailed on
Choose your character. Different rewards/starting points for each. Place your bets now..
Yep confirmed on twitter by Stern it's still Spike 2.I quite like the look of it looks nice and the progression and theme will hopefully attract a slightly different audience.
The code will of course make or break the game, and my concern is that the next Elwin will come and gazump its FOMO before the vision is fully realised.
Also no mention of the boardset - is this still going to be on Spike 2?
So if I flog two games to buy this then it’s basically free?
Actually impressed, a decent effort and a good looking machine. Not that I'll ever buy a NIB Stern since they're all overly gamified and have LCD screens.
I had a quiet hope they'd go back to something classic with a DMD ala Pulp Fiction. I might be waiting forever.
It's nice to see Eddy use a 3rd flipper again ( Mando mini playfield doesn't count )That 3rd flipper shot look very repeatable and super fast like the Shadow
You are missing what Dungeons and Dragons is about, it is literally the first RPG, so making this ‘play like the others’ is not being faithful to the theme.It does feel like pinball, especially on Sterns, is over reaching a bit in terms of what it is supposed to be.
Coming from a position of absolute weakness as I’ve not played venom which seemed to be the first stab at it. However this ongoing progression piece and now moving into an ongoing RPG style - is that the new direction of pinball?
The best games I can think of that has a wizard mode hunt are the likes of TWD, AFM, MB, GB etc., it’s fairly linear, you can take a few paths and on a hot game you get there. Or you start again.
D&D have both options generally, you can run a campaign or a one shot, perhaps I’m being a grumpy old man, preferring the way things “used to be” but a variety of one shot campaigns as opposed to an RPG would have been more interesting to me. Stern seem pretty intent on moving player experience to longer form, building content.
*If* JJP do have HP - the ultimate (for me) would be to have movies (or sets of movies) to progress through in a single “credit” and I hope they don’t go down the route of turning it into a Harry Potter RPG.
Tin hat on…
You are missing what Dungeons and Dragons is about, it is literally the first RPG, so making this ‘play like the others’ is not being faithful to the theme.
Everyone asks about innovation in pinball, so they do something new and then people moan (before playing it I might add), Stern cannot win!
You are missing what Dungeons and Dragons is about, it is literally the first RPG, so making this ‘play like the others’ is not being faithful to the theme.
Everyone asks about innovation in pinball, so they do something new and then people moan (before playing it I might add), Stern cannot win!
RPG doesn’t have to span multiple credits. Like with D&D as I said, you can have a one shot and character progression can still occur.
I also said I’ve not experienced it. I am but a single person and time will out what innovations people want.
It’s not a moan, it’s an observation. I’d be interested in what people who spent far more on NIB’s want from their games, because ultimately it’s them who keep pinball alive.
No trapdoor, dragon moves up and down only, but the shield is there.I really don't know anything about the theme but that looks a damn good machine.
So the pro still has the dragon which doesn't move as much, still has the shield and still has the trapdoor? Unless I'm mossing something that would appear to be the way to go on this one?
It's one of the founding principles of this site *I include myself in thatperhaps I’m being a grumpy old man
If only we could 3D print pinball.Oh well at least pinball will still be cheap compared to what my boy shells out on Warhammer stuff