Update is here
Code link:
https://www.spookypinball.com/game-support/halloween/
Here is the v1.11 change log. As always, if you find any issues, please email
matt@spookypinball.com and we'll get it sorted ASAP.
Lots more still to come!
- remember Mac users who have already installed v1.10 don't need to do anything special from now on, just copy the update file to a USB and plug it in to start the update as normal.
- First Kill mode added - flashback to play as a young Michael on Halloween night 1963
- audio overhaul, including all callouts and sounds have been re-balanced, there are new settings (see below) in the menu for tweaking things to get them just how you want.
- New menu settings for audio under STANDARD:
- MUSIC VOLUME % (values: 0-100, default 50) this is the baseline for all other sounds to then be louder or quieter than.
- SFX MOD % (values -95 to +95, default -50) want your knife slashes and pumpkin smashes louder? This is the setting for you. You can make it up or down from the base music volume above.
- VOICE MOD % (values -95 to +95, default -10) voices include callouts and the sound that accompanies video clips
- MULTIBALL SONG MOD % (values -95 to +95, default 10) boost your Don't Fear The Reaper so it's extra loud! Or if streaming and don't want to be dinged for copyright, you can turn this down.
- the recommended order for adjusting your audio is: use the coin door volume switches to set that halfway, set the master volume on the amp (furthest knob) so that it sounds about halfway of what you want, then use the menu settings above for fine tuning
- video system overhaul. Faster transitions between videos for a smoother experience
- ball eject system now more robust. If a ball doesn't kick out correctly, retries are more effective and power is increased temporarily if necessary. If you see balls coming out too fast and bouncing back in, you need to go into the COIL SETTINGS menu and lower TROUGH (one notch at a time and retest is best)
- after Boogeyman progress is reset so you can keep going with more modes and multiballs and really crank the points
- ball trough test in menu, allows you to see trough switches, eject and launch balls
- instructional text has been made easier to read and more consistent throughout the game. Lots of thing made more clear. More text still to come.
- "flipper training" has been added. This is where once per game, when the lifters first bring up a ball, the flipper on that side will do a double flip to draw the player's attention there. This can be turned on or off in the menu, default is on.
- end of ball lightshow is back. Sorry about that.
- house spinner lights now light downwards so it's easier to see when you almost have enough to open that crossing shot
- holding start to quick restart should now be working properly
- Bob And Lynda mode fixed - oh boy. This one will get a whole pinside post one day. Anyway, now it plays and stacks as it should, the videos have been moved around a little bit, you'll need to hit the optional crossing shot now for the "special" one.
- end of ball audio not cut off any more
- Sanitarium background animation has been changed
- Judith
MB tweaks, it now has animations as you qualify it and it's own music when running
- bonus screen text is bigger
- skillshot at the drop bank is now a bit tougher - you have to get *only* the right one down, the one next to it as well won't be good enough
- during Jack-O-Lantern multiball the sounds now don't cause the music to duck (go quieter) while they play, so it sounds much better
- ball search won't still trigger now if you are holding in either flipper
- ball eject timings after starting a mode / watching a video are now better
- lots of new light shows
- crash fix: if the connection to the Nano board that drives the speaker and topper lights is unplugged, it is now fine.
- crash fix: some users were reporting that games were crashing after being left on for a long time, that should be fixed now
- crash fix: if you did really well in Laurie Slashes Back it might crash - not any more
- crash fix: if you went into the menu immediately after an update
- crash fix: at the end of Laurie Slashes Back once you got the hurryup it could sometimes crash, sorted now.