There are to be 8 skillshots. Round and into the q shot is 10 million as opposed to 330k for the top rollovers.The skill shot is reminiscent of DeadPool
There are to be 8 skillshots. Round and into the q shot is 10 million as opposed to 330k for the top rollovers.The skill shot is reminiscent of DeadPool
I didn’t find that skill shot - just the top rollovers. Maybe next timeThere are to be 8 skillshots. Round and into the q shot is 10 million as opposed to 330k for the top rollovers.
Yeah I own one and admit at the moment it's not much fun. Having seen what's in there via pinball browser e.g. collecting the weapons for little Nellie I think it'll turn into a gem.
I’ve got a pro pop round mine not mega diffAnyone with a Premium or LE around in the north west or surrounding areas?
Cheers Paul I appreciate that matey, might just take you up on that if I can’t find a prem/le close by. Will drop you message on WhatsApp pal.I’ve got a pro pop round mine not mega diff
First time I’ve looked at front of cab really. It looks a bit like Columbo on the leftHappy with red and cold shooter rod mod
“crash and burn , hey Mav”..60th-LE code is out games are in the air!
Felt exactly the same about the ball lock, needed at least an up post to stop the ball briefly. As the ball doesn't even stop if feels like you've achieved nothing.After owning the pro for a month now I like it yes it needs much more work on the code a cleland mix on this would be amazing shots are nice some challenging some easy layout is a bit different but I do like it my only real beef is the ball lock on the pro there just isn’t one I didn’t expect to have a physical lock from the where the ball would come from on multi ball but there is nothing you just carry on in the game even when multi ball starts this leaves the screen footage miles behind the actual game it would have been much better if they had put a post in to stop the ball run the footage and call out then drop it back in to play same when multi ball starts other than that I like it