Update: I've been working on a few new items in the framework and game code. Firstly the bonus count up sequences that you get in nearly all early Bally/Stern games. I've added some extra code to the bonus 'mode' game file and the game will now count up the triangles on hv that you have collected at the end of the ball along with multiplying each count by the games multiplier level. The game will also remember when 'panels' of triangles are complete and count them up to after the current 'panel' is finished.
Here's a quick video with some voice over by me explaining how it works so far:
Also, I've done some more work on the display controller and shot a quick video to show the response between switch events and display updates by using the spinner in game. Interestingly i had some debug statements in the update method previously that were causing a slight flicker on the displays as they were updated. I now have debug turned off and the display are smooth and solid during a score update. (Any flickering/pulsing in the video is due to the speed of the camera lens)
Cheers
Here's a quick video with some voice over by me explaining how it works so far:
Also, I've done some more work on the display controller and shot a quick video to show the response between switch events and display updates by using the spinner in game. Interestingly i had some debug statements in the update method previously that were causing a slight flicker on the displays as they were updated. I now have debug turned off and the display are smooth and solid during a score update. (Any flickering/pulsing in the video is due to the speed of the camera lens)
Cheers