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King Kong by Stern

Looks awesome to shoot- potentially a long player like GZ which might put some off. 2nd best animations I’ve seen from Stern behind MetR
 
First impressions after watching the gameplay video are good. Looks like a rush to play, helped along by the thumping music score. Plenty of shots and the playfield layout looks different enough. I'd probably choose it over a Jaws if the code turns out to be good.
 
I actually also like the busy, colourful playfield too. Compared to something like Jaws with it's sea of blue, which to be fair suits the theme, it feels like there is more on the playfield than there is. That could be a positive or negative depending on how you look at it.
 
So GZ Prem had a moving building, a mechagodzilla that caught the ball and a rotating jump ramp.

KK Prem has a happy meal Kong and Spider and a plastic gong?

I'm honestly not getting the hype for this. Have Stern not learned that if you add 10-20% to the BOM, you sell 50-100% more games!?
 
So GZ Prem had a moving building, a mechagodzilla that caught the ball and a rotating jump ramp.

KK Prem has a happy meal Kong and Spider and a plastic gong?

I'm honestly not getting the hype for this. Have Stern not learned that if you add 10-20% to the BOM, you sell 50-100% more games!?
When I first saw it I agree. Kong is basically Hulk from the earlier Gomez Avengers release.

However the flow does look good. I initially trashed Jaws on the reveal and then still didn't like it when I played one, but I think I would enjoy playing this.

Anyhow I'm marked safe from new pin fomo thank fuuuuuuuck.
 
It's disappointing the Pro doesn't have a physical ball lock. Hearing "Ball one locked" as it instantly returns to the flipper is just wrong.

I would love to hear from Stern designers whether they design a game based on the Pro, and then add premium features, or they design the game based on a premium layout and then remove features for the pro.

I would imagine they have probably been told not to answer that question.
 
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