Fighting FOMO too….. and my Mrs.
White just works with this game regardless of the model/art package.
Looking forward to shooting it to be fair … I think after people try it more people will jump on this title once we all finish having a moan about the non ball eating shark and the price !White just works with this game regardless of the model/art package.
I've got some used ones.the shark fin mini flipper on Baywatch is almost in the same place. Anyone whose got some NOS of these is on to a winner!
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They mentioned on the Stern panel discussion why they didn't use a fin shaped target because a fin shaped target "is nature's jump ramp", air balls were awful, balls were flying everywhere off it, including on to the upper playfield.I think it looks good but can’t help thinking how Medieval Madness had pop up trolls - Ghost Busters had the budget version Scolari Brothers (small pop up targets). And Monster Bash had Dracula coming out of his coffin - Jaws you get a tiny pop up target with a sticker of a fin on it! Just a reasonably sized toy fin moving across the playfield (hidden from sight when not in use) would have been so cool.
Fingers crossed the rules, music & the atmosphere bring it all together
Someone on Pinside has produced some new ones with some airbrushing, they look very good. Except it doesn’t make sense on Jaws for the mini flipper as that’s the harpoon flipper.the shark fin mini flipper on Baywatch is almost in the same place. Anyone whose got some NOS of these is on to a winner!
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My ideal nautical trio right now would be Jaws, Fathom and Fish Tales.I'm old. My perfect nautical trio is Fathom Seawitch and Barracora!
There is a workshop board testing element to this which is important for me and what pays the bills. St out jaws in. Got sys3 repairs are not that often unfortunately hahaCan’t you add Waterworld to that line up?
Maybe the fin goes on top of the moving target, problem solved.They mentioned on the Stern panel discussion why they didn't use a fin shaped target because a fin shaped target "is nature's jump ramp", air balls were awful, balls were flying everywhere off it, including on to the upper playfield.
The target has a backer made of reclaimed carbon fibre from the aerospace industry.
Then the fin wouldn't be able to dip below the playfield.Maybe the fin goes on top of the moving target, problem solved.
Hence me saying it would have to be out of sight when not in use (ie: behind something)Then the fin wouldn't be able to dip below the playfield.
How in the hell I am getting the FOMO on this, and even on a Pro, they be made for years....
But I am really really getting drawn into this game. Long shots, appears super fast shooting, artwork (a change from the usual and feels kinda like 90s art, but I like the recent Bond art), right lane ball save nudge feature, retro sounds (I think not sure yet), figure eight real shot to mini left flipper, pretty packed for a Pro (compared to GZ and if you don't like upper playfields)
Keith not a fan of upper playfields, and even so made it fast playing. So the Pro should be super fast..
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Look forward to seeing the gameplay on Sunday/early Monday morning.
Only thing I may be concerned about is if the levelling up rank type system is leaning towards the Venom type Insider features.
Yep at 12k Stern could have sold LEs all day long.ust my two cents , the le is lovely but I don’t fancy losing 4k on it
Made a few more variations to see how they'd look based on some feedback.
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I think you have a very solid point - about a year ago I thought all the games with excessive powdercoating,mods and other bits just looked a bit much. Just in this instance I wanted to try some colours because of all of it is mostly blue so the black really sticks out on the premium. There's definitely a very fine line between tacky and niceGreat work. Seriously it is gorgeous work, but is it only me who likes the simplicity of a coin door just being black.