Ok, I'll add my 2 pence worth seeing as it's all my fault with the selection of the tournament games that denied the general playing public their chance to go on them.
First off, the tournament - the UK Open was the driving force for the UK pinball party to happen. There were behind the scene discussions in planning for the UK open as we knew that Daventry was out this year and looked at alternatives. The answers we found were very expensive and would probably have been a minimum £30 (probably more like £50) entry to make anything viable. The Andrew Heighway offered use of the factory for the tournament (for which we were very grateful as it meant the UK Open could go ahead) and then it became the UK Pinball Party once again. For me personally it was the same distance and length time wise to travel to Merthyr as Daventry, however I have been known to drive to Scotland for the Scottish Open before now…
Tournament games are expected to be a certain standard if at all possible (clean and fully working) and as we set up before the show opens as it is best to try and avoid moving machines with the public milling around. Hence all late arrivals ending up near the back door. Sometime people will only lend games if they are only used for tournaments.
Tournament Games were:
- Avatar – Supplied by myself for tournament use, duplicate machine on the show floor.
- Whitewater – Supplied by Tim / myself for tournament use, there was supposed to be a duplicate machine on the show floor, although I don’t recall seeing it.
- T2 – Supplied by Tim / myself for tournament use only, duplicate machine on the show floor.
- World Challenge Soccer – Supplied by myself was supposed to be held in reserve for the tournaments but promoted other machines pencilled in for the tournament were not available (I500 one had GI out and the other was late arriving and had display driver board problems).
- WWF Royal Rumble – Supplied by myself for tournament use.
- X-men – Supplied by myself for tournament use.
- Goldeneye – Supplied by Mike for tournament use if we could get the display working, so I fixed it and it worked fine all weekend.
- Jackbot – Supplied by Andy H.
- ST:TNG – supplied by Jon, I grabbed it for the tournament seeing as I help arrange it’s transportation at the very last minute, delaying collection of games from Special When Lit and ended up helping Andy H load up at midnight.
- Fish Tales – Supplied by Keith, there were 2 other Fish Tales at the show. I was going to use another one for the Kids competition but that didn’t happen.
- World Cup Soccer – Supplied by Martin for tournament use.
- Scared Stiff – Supplied by Martin for tournament use.
- HS2 – Supplied by Martin for tournament use. There was supposed to be at least one other on the show floor but I think it may have been under repair. You can see it behind the door staff in one of the show photos.
- Walking Dead – Supplied by Dave M, for tournament use only. There was a LE for the show floor supplied by Andy H but it appears that no one unboxed it until Sunday…
- ST Pro – Supplied by Dave M, for tournament use only. There were another 2 on the show floor, although one used for the league for part of the day on Saturday.
- Corvette - Supplied by Martin for tournament use.
- Monster Bash – Supplied by Andy H. I was struggling to find enough machines for the tournament and Andy said to use this. I said it would lead to complaints but ended up using it anyway. Now if I’d known just how many complaints…
- Full Throttle – Supplied by Heighway Pinball. There were at least 2 others available to play in the entrance and it only seemed right to include this in the tournament given the location, etc.
- Spiderman – Supplied by Steve P, there were at least 2 others on the show floor, although one used for the league for part of the day on Saturday.
- Roadshow – Supplied by Dave S, there was supposed to be another one on the show floor.
- Blackout – Supplied by Dave S.
- Dracula – Supplied by Andy H.
So out of 22 machines, 9 were duplicates and it would have been more if a I500 had been ok and the other Iron Man had turned up earlier than it did. So that would have been half of the tournament machines had duplicates. Of the 22 there were 13 of which were supplied solely for tournament use.
Previous years we have used 20 machines for tournaments but they had a lot less games played on them on the one day.
Classics
- Harlem Globetrotters – Supplied by Dave S.
- Firepower – Supplied by Andy H.
- Nitro Ground Shaker – Supplied by Dave W.
- Caveman – Supplied by Andy H, last minute replacement for Fire! as no one could find the keys for it (also Andy H).
- Mousing Around – Supplied by Andy F, last minute replacement when I couldn’t find Diner – Steve P as it was set up at the time of looking.
- Banzai Run – Supplied by Andy F, last minute replacement when Black Knight (also Andy F) displays played up.
Anyone could enter the classics and have a go on them on the Saturday, plus there were quite a few other classics on the show floor.
Kids / Youth
- Flintstones – Supplied by Ian, tournament use only.
- Batman – Supplied by Andy H.
We also had 30 games solely for show floor only. 10 were duplicates probably at least another 10 that were not usable/suitable (faults, no keys, etc).
And Martin’s comments on the matter (taken for yahoo group).
A couple of points then.
Something perhaps people don't realise is that a significant number of the machines used in the five tournaments were brought to the Party *purely* for use in the tournaments. That is, if they weren't going to be used in the tournaments, they wouldn't be there at all. I know, as I transported a few of them.
Would it be better to have them and make them available to play after the tournaments on Friday night and Saturday night, or not have them at the show at all?
The other point is about swapping machines over between days. The reason we stopped that is because it's an absolute killer on the poor sods who have to do it.
Apart from the physical effort of moving all the machines around before the doors open to the public (can't be moving them once the public are there), you then end up with a bunch of tournament machines which have been played solid the previous day and developed a bunch of faults you have to discover and fix. Some of them might have died or not be easily repaired, so you then have to find replacements. You're also probably chasing up the (sleeping) owners to find the keys and have to re-level them and set them up for tournament play.
And even then you get the people who are coming to the show for one day saying "I wanted to play that machine". It's no help to them to say "well, you should have been here yesterday".