Hi all.
Sorry for the bricked shots. Hard to get 'dialed-in' the first time you play a game, especially knowing this is your one chance to get any video.
OK, opinions. I found it a real mix of fast flowing shots - right ramp, right orbit, lock lane - and some pretty tight shots. The left orbit is just like the Loki ramp on Avengers but probably even tighter. You'll see I shot that lots of times and the ball rattled to a stop just above the upper flipper. Quite a good way to stage it for a side shot I guess, but it's great when it makes the ramp. In the video the Jetpack Multiball is given as a High Stakes award which is a shame as I wanted to show the 'Bond on a Wand' action, but there you go. You only get one take.
Comboing the ramps/orbits is certainly achievable and was great fun, even without getting anything for it. The upper flipper seemed to hit the side shots better with a fast orbit feeding it, but that might just be me.
The Bird One was pretty inactive on both the Premium and the Pro. Hopefully the software will improve how it's driven to give some more action there.
In fact, it really showed how much you rely on the code to make a game really fun, as there are plenty of times with that early code when a shot or a target elicits no reaction.
Other random thoughts: The Q shot is really tight and quite dangerous if you miss. The left side scoop swallows the ball quite a lot. The centre lock shot can be shot from both lower flippers. There are only two pop bumpers but they work well. There was only one Q mode in the game: Q's Ring which lit all shots for 1M.
So, very early code. Too early in fact. The games were supposed to be updated before the show but the updates failed, so they went with what you see. That wasn't supposed to be shown, so I'll have to remove the video in a bit. Hope to have some newer code to show you soon though.