Thanks , I have those so will bring with me tomorrow @MarkS1N4004 or 1N4007
Just change it easiest wayI can only read the last 3 digits which are 007 - thanks @mplayfield
I don't have a multimeter, guess I will be back on YouTube to learn how to use one Any recommendations?
Just change it easiest way
Indeed.Don’t feel stupid, we have all done it. Repeatedly.
Last time I replaced a flipper mech with new plunger and sleeve etc, I put the coil on back to front *even though* I had taken pictures to prevent exactly that. I forgot to account for the fact the coil was incorrectly aligned before I started work (the lugs end of the coil should ideally be away from the end stop where the max vibration happens) so when I put it back together correctly, my photo became inverted.
Anyway within milliseconds the 70V blew 2 transistors on the board. I can’t remember if I also blew the coil diode or not, but probably. Then I also gave myself an electric shock off the bird, prodding with my finger to see if a connector was loose.
Flipper coils have three lugs, two windings - one for the flip and another for the ‘hold’. I had fried the ‘hold’ part so my flipper would now flip but instantly drop back.
Fuc_king pinball. We should collects stamps or something instead.
View attachment 265558
done the same with the electric shockDon’t feel stupid, we have all done it. Repeatedly.
Last time I replaced a flipper mech with new plunger and sleeve etc, I put the coil on back to front *even though* I had taken pictures to prevent exactly that. I forgot to account for the fact the coil was incorrectly aligned before I started work (the lugs end of the coil should ideally be away from the end stop where the max vibration happens) so when I put it back together correctly, my photo became inverted.
Anyway within milliseconds the 70V blew 2 transistors on the board. I can’t remember if I also blew the coil diode or not, but probably. Then I also gave myself an electric shock off the bird, prodding with my finger to see if a connector was loose.
Flipper coils have three lugs, two windings - one for the flip and another for the ‘hold’. I had fried the ‘hold’ part so my flipper would now flip but instantly drop back.
Fuc_king pinball. We should collects stamps or something instead.
View attachment 265558
If the diode is in the wrong way round it will short out your flipper voltage to ground. The diode is there to deal with a phenomenon called “back emf” - when you flip a flipper the electricity produces magnetism that moves the plunger. When the electricity is cut to the coil the magnetic field collapses and this produces electricity in the opposite direction of the direction to its original electricity supply. That spike of energy can destroy your electronic circuitry, so the diode is there to conduct it away by effectively shorting out the reverse circuit.Yes I will change it, I just figured it was worth doing the check mentioned above to prove that's the issue before I turn it back on and blow another fuse? (Bound to need one later for something else too)
Also, I'm confused re the whole diode thing now - I thought a diode only allowed current to pass in one direction, so if it's in back-to-front why doesn't it just "not work"? If it's back-to-front, and then broken, how does this blow the fuse?
My other favourite cock up is removing the component from a board , do a lovely clean job of it , then realising it was the one beside it you should have done and you only have one spare to hand ….. asaaagh
I now triple check and mark the component / board with a sharpie to guard against distraction and general f***wittery
That spike of energy can destroy your electronic circuitry, so the diode is there to conduct it away by effectively shorting out the reverse circuit.