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The Unveilling..... Pinballinfo.com exclusive

Judge Dreads

Site Supporter
10 Years
Joined
Jul 21, 2011
Messages
2,312
Location
Y Felinheli
[attachment=421:art8.jpg]

I thought I would post this here as a Pinballinfo.com exclusive. I have been working on this in my spare time for over 4 months so it is nice to put it to bed.



I was inspired to create this because all artwork I had seen for the TZ was crap generic gift-wrapping type art lifted straight from the machine which did nothing IMO just made it look tacky.



All pinball inner cab art I have seen suffers from the same flaw (even the reasonable attempt made on the IJ), basically it is drawn by people who look at the cab as a rectangular shaped canvas which results in rectangular shaped art, the art creates a box around the playfield which is fine in some cases but not always, this is where I have done things completely different and why it took so long, art is easy....... perspective is the killer.



I have used the cab sides (which are running at 90 degrees to the playfield) as a parallel extension of the playfield itself which gives the impression that the playfield is extending beyond the cab sides rather than being confined within it, same with the backboard art, this also extends into the cab sides, it is the perspective that makes this work unique, so much so that if you look at it from any position other than the playing position is looks all wrong but in the driver seat it all makes sense, (same as that channel 4 advert where the number 4 only comes into view when you are in the sweet spot) all the playfield art extends out of the machine and there is no box framework confine…….. the art is open.



The grid on the backboard was a pain, not the backboard itself but getting it to continue in the right plane on a canvas running at 90 degrees away from the back itself and then the added angles created by the space between art and viewer, the grids on the playfield the same, there is a sweet spot where it all works, step out of the sweet spot and everything goes astray, (I am average height so should suit most) such was the complexity of what I have done here and why it was so difficult to nail the lines, everytime I moved, the grids looked wrong which made it near on impossible to lock it down.



All the art is original, nothing was lifted from the playfield although I did attempt to continue the theme on the clouds, grid, flame etc for obvious reasons, getting everything to line up was a chore beyond words, then there was colour matching with the print works etc, it all dragged on lol. The reason I went for most of the art should be obvious, it can be no other way, taking that into account it should be the only art you will ever need for your TZ as anything that follows should have to obey the same principles as those which I have adopted, the fireball flame and colour blocks blend into the cab side.



The parts which were free to fill are as follows, the red on the backboard and sides, this is a continuation of the red plastics in that area, the red art on the cab sides also create the impression that they are extending outward from the backboard rather than running forward in a box like enclosure. The grid on the backboard was to create perspective and to follow on from the art on the playfield. My original design had loads more artwork on it but it became apparent that less is more and to be sympathetic to what was already there was the key.



There you have it, my first contribution to the Twilight Zone pinball in 2012, this is the most substantial mod you will ever make to your machine and hopefully it will be universally accepted as the canvas for this pin.



Photographing this is near on impossible as the camera does not see the same field of view and perspective as the human eye but these pics should give you an idea, obviously looks way better in the flesh



Someone did recently ask what I had constructively contributed to this hobby, there you have it, the TZ will never be the same again : - )



These are laminated so no worries on wear and tear (we hope) available from next week.



[attachment=429:art2.jpg]



[attachment=419:art9.jpg]

[attachment=428:art5.jpg]
 
Looking very nice indeed Andy. They may even help with end-of-flipper shot timing due to the extra perception of width. Got any plans for IJ??
 
Andy I applaud you on what you have done, like you say it is different to what is out there.

Lets hope it wont suffer from geting scratched when the playfield is raised and lowered.

My personal favorit are the mirrored sides.

Good luck with the sales, not that you will need any luck. Its a pretty sweet mod for the TZ.
 
Rus121' date=' post: 1690023 said:
Got any plans for IJ??
I will get round them all in time, saying that I will never spend as much time on one again though, (no more grids ever!!!) I have just completed my PF swap on my MB and that was like playing with lego compared to getting this lot to work
smile-1.png
 
Well done Andy,



I appreciate the difficulty not just with the perspective, but with the staight lines going round squint corners.



Give yourself a much deserved pat on the back.



Best regards,

john
 
Dreads' date=' post: 1690022 said:
View attachment 498

I thought I would post this here as a Pinballinfo.com exclusive. I have been working on this in my spare time for over 4 months so it is nice to put it to bed.



I was inspired to create this because all artwork I had seen for the TZ was crap generic gift-wrapping type art lifted straight from the machine which did nothing IMO just made it look tacky.



All pinball inner cab art I have seen suffers from the same flaw (even the reasonable attempt made on the IJ), basically it is drawn by people who look at the cab as a rectangular shaped canvas which results in rectangular shaped art, the art creates a box around the playfield which is fine in some cases but not all, this is where I have done things completely different and why it took so long, art is easy....... perspective is the killer.



I have used the cab sides (which are running at 90 degrees to the playfield) as a parallel extension of the playfield itself which gives the impression that the playfield is extending beyond the cab sides rather than being confined within it, same with the backboard art, this also extends into the cab sides, it is the perspective that makes this work unique, so much so that if you look at it from any other position rather than the playing position is looks all wrong but in the driver seat it all makes sense, (same as that channel 4 advert where the number 4 only comes into view when you are in the sweet spot) all the playfield art extends out of the machine and there is no box framework confine…….. the art is open.



The grid on the backboard was a pain, not the backboard itself but getting it to continue in the right plane on a canvas running at 90 degrees away from the back itself and then the added angles created by the space between art and viewer, the grids on the playfield the same, there is a sweet spot where it all works, step out of the sweet spot and everything goes astray, (I am average height so should suit most) such was the complexity of what I have done here and why it was so difficult to nail the lines, everytime I moved, the grids looked wrong which made it near on impossible to lock it down.

All the art is original, nothing was lifted from the playfield although I did attempt to continue the theme on the clouds, grid, flame etc for obvious reasons, getting everything to line up was a chore beyond words, then there was colour matching with the print works etc, it all dragged on lol. The reason I went for most of the art should be obvious, it can be no other way, taking that into account it should be the only art you will ever need for your TZ as anything that follows should have to obey the same principles as those which I have adopted, the fireball flame and colour blocks blend into the cab side.

The parts which was left to my own devices are as follows, the red on the backboard and sides, this is a continuation of the red plastics in that area, the red art on the cab sides also create the impression that they are extending outward from the backboard rather than running forward in a box like enclosure. The grid on the backboard was to create perspective and to follow on from the art on the playfield.



There you have it, my first contribution to the Twilight Zone pinball in 2012, this is the most substantial mod you will ever place on your machine and hopefully it will be universally accepted as the canvas for this pin.



Photographing this is near on impossible as the camera does not see the same field of view and perspective as the human eye but these pics should give you an idea, obviously looks way better in the flesh



Someone did recently ask what I had constructively contributed to this hobby, there you have it, the TZ will never be the same again : - )



These are laminated so no worries on wear and tear, available from next week.





That will help.I bought some for FGuy,that were not,and they have got damaged - and i had put protection on hte side of the playfield to try and prevent this.

If anyone buys inner cab art I would recommend this



poibug
 
Looks awesome mate. I was chatting with another group member the other day about doing a similar thing with Congo. Continuing the artwork theme from the back board on the inside of the cab. And you've got a Congo Andy!!!! ;-)
 
I have a Congo, not on the priority list though, the machine would have to be under my roof, that rules out the congo, I would like to do the TAF, that is also at a different location, may do the MB or SS next but will take a breather, if I never see a TZ again that would be just fine by me
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Rus121' date=' post: 1690023 said:
Looking very nice indeed Andy. They may even help with end-of-flipper shot timing due to the extra perception of width. Got any plans for IJ??

Hi Russ, I already have a set I did for the IJ a couple of years back, similar to what's out there, I may have to tweak them but can get you a set made if you want some, they tie in to the lost world plastic etc, cheers Andy
 
GrizZ' date=' post: 1690062 said:
Awesome work Andy ! <insert applauding smiley> Sgt.GrizZ salutes you !
wink-1.png




You gonna be selling these ?





Hi there Sgt, seeing as I never want to see the TZ again I suppose I better do something useful with them
biggrin-1.png
, I have a couple of laminated test sets if anyone is after a cheap set, they are fine just the odd minor shade change compared to the finals (nothing you would notice just me messing for the sake of it), still waiting for the printers to sort out a proper run and I can tell you they are sick to death of me, backwards and forwards, want to change this, want to change that, this is it finished 100% then 1/2 hour later, this shade is wrong, that needs moving and on and on
rolleyes-1.gif
.




I also have a set of un-laminated but would not recommend these, this is a work in progress and no doubt I will keep messing with it once they have recovered from my requests.
 
I'd love to see this in the flesh - any chance of dragging it along to a show? I can't imagine how much work has gone into this!



My only worry would be that as soon as I lifted the playfield up, I would scratch the graphics
smile-1.png
 
BallyWilliams suck' date=' post: 1690077 said:
I'd love to see this in the flesh - My only worry would be that as soon as I lifted the playfield up, I would scratch the graphics
smile-1.png



Perhaps some thin black felt strips along the playfield sides would help?
 
It seems a lot of pinball machines have their sides scored down to the wood where the plafield has caught, A good idea in principle, although I fear if it catches badly it could cause damage even with a foam strip. I had a taf playfield caught the other day - was in the upright position - proper jammed. It wouldnt move either way (even when I tried wrenching it in anger it wouldn't shift :eek: ).



Any ideas on price for the kit? I'm sure it improves the look of a bare wood side no end.
 
Thanks to everyone for the feedback and input and some of your thought have already gone through my mind, all the time I was working on it these questions did bounce around in my head.



I think care will always have to be taken with the leading edge (where the glass meets the art) when raising - lowering the pf, this is the most vulnerable part, the main art itself is protected (it is all protected but that edge will take the main hit) and I have no worries on that front, there is plenty of clearance (well the art does not make the pf tighter) but the pf's do deviate from side to side when raising and lowering so it will no doubt contact the art, I have faith that the laminate will do it's job on 99% of the art, that leading edge from the hinge forward is the point of concern (from hinge to backbox will be fine).



I think most people tend to leave the glass on most of the time so it will be a case of a bit of TLC when raising the pf, I hope the benefits of the extra artwork outweigh the extra work involved in maintaining it.
 
Hi Russ, felt may be an idea, clearance is always going to be the issue but keep them thoughts coming guys, they can all be included in the instructions as possible methods of preserving the work.
 
How about saying that if the artwork is damaged by anyone daft enough to wrench their playfields about, you will give a 5% discount on a new set! Everybody wins.
 
Hi J, cheers for your thoughts and totally agree with your post, the TZ in question had the same score marks, these were filled before decal application, I think the only saving point here is that these marks were made when people did not care about the machine, I think once the art is in place a new attitude will be adopted with regards to preserving it.
 
BallyWilliams suck' date=' post: 1690084 said:
How about saying that if the artwork is damaged by anyone daft enough to wrench their playfields about, you will give a 5% discount on a new set! Everybody wins.

Yup, that would be no problem, I would supply one of the sides at 1/2 price if there was a disaster, the hardest part for me was re-installing the pf as there are edges which do not usually come into contact with the side in normal use and it is so hard to keep it in excatly the right plane when re-fitting, I had a friend to help me with this part.



I have a good method for decal application, this is also quite critical to get the grid on the backboard and sides to line up although the backboard art can be tweaked to make the connection between the two side art.
 
First 5 sets are available with over a 1/3 off for forum members only, (full price on a full set will still be way cheaper than what's listed on the Treasure cove website) drop me a pm for details if you want to transform your TZ (felt strips will be included for added protection).
 






Great work:D

Below is what Chris from High End Pins does when installing mirror blades which must be kind of similar. Often wondered about mirror blades and so I was curious how he made sure of no scratches. If it works for him it must be good;)

'I sand a bevel on the lower edge of the playfield,make sure the sides are completely smooth and apply felt like strips.The backboards are normally a bigger source of scratching so those need to be shaved a little on each side and the brackets if present my need to be adjusted too.'
 
Paul' date=' post: 1690105 said:
Rats - wish i had a TZ now!!!



Let me know if you do a MM, RFM or TAF version
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Alas I think the MM is a non starter as I have no machine, RFM may be a future project, TAF is deffo on the cards but will be a while, need to get this one out there 1st but as paypal have f****ed up my account since 3 weeks I am not sure if it worth launching it on ebay yet as no one can buy my stuff on there, Paypal think that I am supplying parts for gambling machines, slot machines..........why?......because I sell a slot machine mod......DOH!!, and they are in no hurry to sort it out so I am on lockdown pretty much until some wise guy in an office somewhere goes...oh...yeah......ok, sorry, the whole thing is ridiculous
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