This Gwenom and Wolverine Doppelganger multiball that's been added in .95 seems to use the middle moving ramp in a new way.
Explained from Pinside:
"Not exactly, it's cooler than that. Note: I don't know how this works on the Pro, but this is how it goes on Prem/LE: With Gwenom or Wolverine, you shoot the Argo Lab shot, which loops around to the tunnel under the 180 ramp / Life Foundation, where the post pops up to stop it momentarily. After so many of this shot (I think it's 7 or 8, the screen will tell you), the last time, the post traps the ball BUT THE 180 RAMP THEN ROTATES DOWN, trapping the ball beneath the playfield! The game then launches a new ball and you need to shoot the 180 ramp. If you do, it rotates back up, releasing the hidden ball thereby starting the two ball multiball. The screen will show you a first-person perspective chasing the Doppelganger down the street, and you have to then hit lit shots for jackpots. Very clever use of the rotating ramp