In the thread about favourite moments, windoesnot mentions rolling Bally Kiss, i.e. exceeding the display capacity (in this case 999,990). Which is more than I ever managed on it.
But some games around then were easier, if not notorious, for being 'rollable'.
Only Bally seemed to consider this at the design stage, by programming the game to make the High Score award as the score rolls over. On the later games (using '-35' or later revision of utility Rom U6) anyway.
But some games around then were easier, if not notorious, for being 'rollable'.
- With Stern, it was Ali, funnily enough their last 6-digit game, with (to a lesser extent) Meteor.
- I only recall playing Bally's Mystic once, but managed to roll it, to be told it was quite common to do so.
Only Bally seemed to consider this at the design stage, by programming the game to make the High Score award as the score rolls over. On the later games (using '-35' or later revision of utility Rom U6) anyway.
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