I take your point on the movie assets.
My experience in other areas of gaming is that policing of IP and tampering goes WAYYYY beyond the obvious use cases. Typically, it serves to stop *any* third-party modification of stuff, including stuff where the manufacturer uses the resulting monopoly to hike prices and/or where they had no intention of providing an alternative to the third-party asset.
Often, there is absurd, clumsy overreach - to the point where it decreases demand for the original product because the legal wrangling restricts the community around it.
It's perfectly legit to have concerns about a pinball machine that, potentially, could download update code automatically and shutdown if you, for example, added an unauthorised third-party mod.
I mean, yeah, we currently have this system for electronic books on Amazon and streamable music. However, there's a difference between paying for a £0.99 music track that you don't really own and iTunes can pull without warning, and paying for a £6-10k pin that turns into a brick at the whim of the manufacturer...
Neil - I have some insight (a little bit) into the comparison between old Williams and newer Stern because I had *NEVER* played a full-sized physical pinball machine until about two months ago. This makes me a clueless arrogant loud-mouthed n00b (I admit this 100%), but it also means that I experienced A:IQ, ST:TNG, TAF and TZ for the first time on exactly the same day in exactly the same venue (Flip Out - thank you for setting that up
![Smile :) :)](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png)
). I went to Chief Coffee in Chiswick about a week later and played DP, STh, GB and a remake of MM and MB.
I find the CGC remakes to be visually, on first glance, indistinguishable from highly-blinged and refurbished Williams originals. The screens are slightly bigger and the pixel density is higher on the remakes, but not enough that this would be a major factor in a purchasing decision. I, personally, find the Sterns I've seen up to about 2016 to also be pretty good quality - at least, on the surface. The copy of GB I played felt pretty solid and the playfield was well-populated with custom assets. However, from Batman '66 onwards, the Sterns feel somehow 'skimpy' and 'mean' in terms of the 'weightiness' of the physical body and the stuff on the playfield.
In general, I find the Spike 2 Sterns I've seen to have pretty empty playfields. The Pros compound the problem with these horrible plastic stand-ups, which seem designed to remind you that you didn't buy a Premium. It feels like the same con job that goes on with Kickstarter miniatures-heavy board games (I'm a serious hobby board gamer) where you need to pay a s***load of money to get miniatures for all the models. Otherwise, you have cardboard tokens for half the game - just to remind you that you didn't shell out $500+, sight unseen, for all the game expansions.
A:IQ is the epitome of this - it is a handful of metal ramps, a little magnet tower and a little spinning thing. Without the colourful artwork, flashing LEDs and the big LCD screen, it would look like total pinball minimalism. Having played it, it feels heavily dependent, for gameplay, on the code and not the physical mechanics on the table. I mean, obviously, skillful shooting is important, but the gameplay seems to be largely driven by the code. This is what I meant, disparagingly, like 'it feels like a video game'. I keep wondering if a sufficiently talented coder could now make a playable pinball machine with three flippers, a scoop, a single wire-form ramp and a couple of thin metal lane guides - and nothing else (you know: shoot the scoop to start mode. Shoot at 45 degrees twice into the ramp to fight Godzilla).
I appreciate that the Stern team are battling to survive with low sales in a niche market, but playing it on the same day as ST:TNG (and with a WH20 in the same room), I ended up feeling that they were trying to rip off owners by supplying only a couple of metal ramps with some custom artwork. I've haven't been under the hood, but I was concerned that it didn't bode well for the build quality there either, especially as - in comparison with something like Genie - the machines already look kinda flimsy. Having watched the Australian pinball expert dude's videos, it kinda confirmed my bias that there obviously was a lot of corner cutting going on, although I understand that - by comparison - the B/W machines that are still running are obviously the better-built ones.
So, it's not I dislike the newer machines. It's just that, having encountered them for the first time at exactly the same time as a huge range of older machines, they don't stand out. Thus, I don't understand all the hype over new machines and, from the perspective of someone buying a machine, I wouldn't - personally - pay the astronomical NIB price.