Go for it Paul , you won't be dissapointed.
Thanks for the offer, I'll be in touch...I can always write you a review on my site.
I can also put them on my site if you need an outlet. 450 unique visits a day
I like to support UK based Innovative products.
How easy is it to install a DMD extender onto the apron?
Very interested in one of these.
Maybe @Onze can help? Did you get the preview feature working?I've installed a LCD DMD in my Spiderman. Awesome product. I've been tinkering with the colours but have yet to settle on a particular setup I'm happy with. Anyone care to share their setup for Spderman?
Only one way to find outWonder what my Batman (Stern) would look like with one of those installed?
Only one way to find out
Hope that works out, although I can't see the colour DMD people being happy about it, how is that any different to what David was working towards, I.e. letting customers colour the frames themselves. I'm sure David can shed some more light on this.Seems that the guy over on pinside that made the software to modify stern images and sound has made it finally possible for people to use the software to colour frames. I am yet to try it but its been added to the latest version:
http://pinside.com/pinball/forum/topic/acdc-display-and-modify-dot-matrix-images/page/27
Obviously, you would need a colour output capable screen, so im wondering if the LCD-DMD would simply output the modified image code as full colour without anything extra needing to be done?
On a side note, the DMD Extender hardware is compatible with oga83's software - we worked together to get the things compatible. So if you own a DMD Extender you can use a different SD Card to run his software.
Coloring a game isn’t that straightforward, and requires quite a bit of support due to issues with uniquely recognizing and coloring frames. We’re currently supporting five active projects (four with outside developers and it takes quite a bit of time) while continuing to make enhancements to the display platform. Given the limited run, Jolly Park would be difficult to take on right now (even in a support role) but could be something for the future.
To answer the technical side of your question, you can often tell how data is being sent by monitoring the ROW DATA and DISP_ENA signals going to the DMD. The ROW_DATA signal will go high once per frame (like a vertical blanking signal). The DISP_ENA should go low each time data is updated and loaded (like a horizontal blanking signal). For WPC, the DISP_ENA will blank 32x per frame (once per row). For Stern, it will blank 96x per frame (3x per row).
SmartDMD cant load the jolly park firmware Damn
Dave - I had a reply from "the guys" in the USA - this may well mean something to you..... However no support from colordmd anytime soon... if ever...
It's not looking good
After looking at the threads on pinside I'm more than a little confused as to what we can achieve now. David, can we using pinball browser or smartDMD now manually colour frames for stern sam games for use with the LCD DMD?
What was the technical question you asked?
– I note that currently ColorDMD only supports WPC/WPC95. Just wondering why?? I mean – ( I have 3 of these now!!) the interface board sits between the DMD board and the DMD itself. So – from what it said on the FAQ page, the interface board recognises sequences of dots coming in (for a crude way of putting it!!) and replaces them with it’s own custom ones in the ROM’s. So how come this doesn’t support other machines (as long as they use a standard DMD the same as Bally Williams) ?? Surely the same display must equal the same type/format of information coming from the machine to the DMD..??
Just fascinated why, that’s all Is there any technical reason why it couldn’t be done on other machines with the same DMD???
There’s no reason why it can’t be done, and you’ll see it before the end of the year!
The reason it hasn’t been done yet is the format of the data that WPC sends to the display is different from how Stern does it. In fact, every game platform is a little bit different. WPC sends multilevel data as a sequence of binary frames that are averaged by your eye. In other words, they use pulse width modulation (PWM) at the frame rate. Stern does it as they scan row to row.
Getting other platforms to work is mainly an issue of reordering the data and how it gets processed. We’re working on it now while we continue to turn out new titles.
however I’m not sure still if it will apply in my case Thanks for the Technical insight though – I understand what you are saying – However my machine is a Spinball “jolly park” (Spanish manufacturer along the lines of Inder etc) – There were only ever 400 created, and allegedly less than 300 left – it uses their own boardset obviously… and the company don’t exist anymore! So as you would agree – not really a candidate to mass produce. I’m more than happy to spend the time converting it if that possibility exists of course! Because it’s based on a fairground, the possibility to use lots of bright colours and really enhance the game exists – it would be a shame not to use it!
I have a scope/access to a reasonable amount of lab tools – Is there any way in which I can check and see what method is used on this machine??
I’m familiar with Jolly Park. A couple of collectors in Southern California have them.
Coloring a game isn’t that straightforward, and requires quite a bit of support due to issues with uniquely recognizing and coloring frames. We’re currently supporting five active projects (four with outside developers and it takes quite a bit of time) while continuing to make enhancements to the display platform. Given the limited run, Jolly Park would be difficult to take on right now (even in a support role).
To answer the technical side of your question, you can often tell how data is being sent by monitoring the ROW DATA and DISP_ENA signals going to the DMD. The ROW_DATA signal will go high once per frame (like a vertical blanking signal). The DISP_ENA should go low each time data is updated and loaded (like a horizontal blanking signal). For WPC, the DISP_ENA will blank 32x per frame (once per row). For Stern, it will blank 96x per frame (3x per row).
I asked....
The reply was...
My reply...
Final reply from Randy...
I just donated for the pinball browser as I think its a worthwhile cause. I was also confused what you can and can not do. It is still not clear but I got this message tonight from Oga.
I told him I was interested in playing with my Stern Batman pinball and I was thinking of buying a Dr Pinball LCD and extender.
This is what he told me.
Regarding the compatibility with DMD Extender :
- You can modify any images into your Sam/Stern firmware as long as you don't change the palette on a frame by frame basis (use the default palette). The current version of DMD Extender is not compatible with this feature. Of course, you can change each color in the default palette.
- In the very near future, DMD Extender might be compatible with the frame-by-frame colorization feature.
You can also have a look at SmartDmd (http://pinside.com/pinball/forum/topic/smartdmd-dmd-interface-with-colors-upscaling-network-and-more). It can work with the DMD Extender board.
The anti-aliasing feature is usefull for videos. Otherwise, I prefer the "Led" display in "Red" which is closer to what I have on my ac/dc dmd.
Leds/Blue might be better for you.
Regards David