I´m looking for a user who wants to go far with mirror vinyl, but not with a entire mirror blades only in some part. In this way I want to order Metal fence in my design in chrome vinyl. For to do that, it is needed to add white ink during impression. I think the result can be gorgeous!
"Jurassic Park Inner Side Art - Right" (DATA EAST Pinball). Decoraciones interiores laterales customizadas por Zona Arcade & Mikonos.
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For to protect blades, the best choice it hard/rough protective lamination, because mirror vinyl is so easy to It is very easy to scratch it going up and down the playfield.
Details in "Jurassic Park Pinball Baldes - Inner Side Art" (DATA EAST) printed in vinyl with rough/hard protective lamination (photo 4).
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And this is an example of my blades sticked, but it be better with real chrome fences.
"Jurassic Park Interior Side Arts" printed and installed (photo 1).
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With a pair of users, it can be cheap!
Cheers!
Sounds like a trapped ball in MB, call a TD?
But it wasn't a known trapped ball because you can deliberately lock the ball to get double scoring on the Prem model.Just caught up with this
Always this. As soon as you realise something is wrong, trap up and call a TD. Even if you know what the ruling will be or your experience of these situations, trap up and call a TD. A TD may not always make the right call, but at least as a player you have done your bit.
In this specific situation, the attached verbiage is from the IFPA website in regards to stuck balls like this situation.
Josh says
The moment that ball wasn't released when the multiball started, IMO that's clearly a 'something is wrong moment'. Trap up, deal with the stuck ball.
Assuming the player didn't trap up and played things out, the TD can determine if that beneficial malfunction was "significant".
If their score is AWESOME . . .then 'yep'
If their score still sucks . . . then 'nope'
if Yep - ask the player about their intent
if they took advantage of the situation intentionally = DQ
If not = Void and replay
(or if the score before the malfunction is known, take that score and give additional comp balls as necessary)
Hitting all three targets in the Raptor Pen and then making the dead-end lane will double all Jackpots collected for 15 seconds. Hitting the now-captive ball on the Prem / LE will reset the 15 second timer; on the Pro model, the same basic rule applies to get 2x scoring, but the ball cannot be locked.