Yes this is why I was asking about the logo - I do think there are hole differences. But it’s a moot point as noted above I think in the medium term it won’t matter what you do unless you can find some way to cure the thick glop of clear coat. Even the fingernail test isn’t helpful as the coat is coming up from the bottom up when it goes. For sure iron the obvious hits around the pops and lanes…
I think you either put up with some expectation of a playfield **** show and try and enjoy the game as much as you can or shift it onwards. I decided the latter.
On gameplay - short tutorial:
Complete the 4 pre-modes: Lights, pyro etc that show on the main status screen and try to avoid activating the band members, grab the fender patch. Lock as many balls in the guitar as possible then get the band members and start a song - if you want big points don’t change the song the machine offers then when starting the song follow the directions on the back of the screen as much as possible.
Lock balls in the guitar to grab power chords which too me 40Mish towards my 100M high score. Then make it to the end of the song and aim for encore.
There is a mini wizard mode after that - which wasn’t in the code when I got to it and it was a bit meh but I believe it’s in the latest beta and is quite good.
Neil.
Sent from my iPhone using Tapatalk Pro