I bought a Earthshaker off fellow member @Tony . My main goal is to completely restore it ie completely strip down cab/backbox bondo/repaint/new decals and get a cpr pf, but initial goal is to just get playable.
Here are some before photos and how i received it.
I have now set it up in my game room with the pf removed. From initial inspections the pf actually looks in very good shape very little paint wear which is nice. Just the usual mylar bubbles under inserts. I am torn between removing mylar or not?? All the mechs appear ok although flippers all gunked up so will need rebuilding. Boards so great although battery holder has corrosion (will replace) the board it self looks great (yay)
(literally day before had new carpet installed / all walls re-plastered / painted so need to be careful with dirty machine LOL)
Parts purchased so far
- new legs
- lock down bar
- cpr plastics kit
- cabinet decals
- rubber kit
- lamps
- screw/bolt kit
- flipper rebuild kit
- shooter assembly
- fuses
- plasma alphanumeric display
What i have done so far
- hoovered out the cabinet
- removed weird extra long mains extension lead it had installed.
- tested all fuses (1 was blown)
- tested all coil resistances (look ok)
- rewired up the backbox (all wiring was in cabinet hehe) Tony supplied pictures of it wired which was extremely helpful!
- check all voltages (look good)
- game appears to boot great (flashing diagnostics led)
- plugged pf lamps / switches into backbox (pf next to pin) and was able to credit up and start a game with audio / insert lamps / gi active.
Faults so far
- no display (high voltages good, display data good) assumed out gassed (found a replacement)
- missing samples / callouts (background music / synth effects work great) it appears any samples stored on roms do not work. Im not sure if its a fault with the audio board roms/components or the cpu board roms/components. I will reseat all roms first then investigate further if still no samples. Quick research says it could be the 55536 CVSD Chip, i did the cpu switch1 test and i get two tones cycling high/low which from the manual says all tests passed? Without the displays i cant run any audio tests from the test menu which will also help identify the problem but will do this once the display turns up. Getting audio 100% is my next task
Whats next.
- test insert lamps
- test gi
- test flashers
- test switches
- test coils (need to rebuild flippers first)
- strip down top components on pf / clean them
- give it a good clean
- replace all rubbers/ broken plastics/ any easy off the shelf parts.
- clean pf it self (foam spray/novas2(gentley)/wax)
- put back together (hopefully lol)
- place pf back into machine
- play some earthshaker!!!
- start full restore!!!
Couple questions
- where can i find a 55536 CVSD, only place i can find for sale is marco specialties but shipping is fixed £50!!! (me not paying that!!!!)
- has any one else has simular issues with system 11B no callouts/samples? Ie on this game all speech is missing and all the end of game scoring sounds as it adds up the miles etc... where is best place to start looking? (i have scope on hand so can easily see signals etc...)
- should i try and remove milar? (freeze spray??)
- what is best way to free up gunked up mechs? can you just clean them? or always a rebuild with new parts?
Regards
Russell
Here are some before photos and how i received it.
I have now set it up in my game room with the pf removed. From initial inspections the pf actually looks in very good shape very little paint wear which is nice. Just the usual mylar bubbles under inserts. I am torn between removing mylar or not?? All the mechs appear ok although flippers all gunked up so will need rebuilding. Boards so great although battery holder has corrosion (will replace) the board it self looks great (yay)
(literally day before had new carpet installed / all walls re-plastered / painted so need to be careful with dirty machine LOL)
Parts purchased so far
- new legs
- lock down bar
- cpr plastics kit
- cabinet decals
- rubber kit
- lamps
- screw/bolt kit
- flipper rebuild kit
- shooter assembly
- fuses
- plasma alphanumeric display
What i have done so far
- hoovered out the cabinet
- removed weird extra long mains extension lead it had installed.
- tested all fuses (1 was blown)
- tested all coil resistances (look ok)
- rewired up the backbox (all wiring was in cabinet hehe) Tony supplied pictures of it wired which was extremely helpful!
- check all voltages (look good)
- game appears to boot great (flashing diagnostics led)
- plugged pf lamps / switches into backbox (pf next to pin) and was able to credit up and start a game with audio / insert lamps / gi active.
Faults so far
- no display (high voltages good, display data good) assumed out gassed (found a replacement)
- missing samples / callouts (background music / synth effects work great) it appears any samples stored on roms do not work. Im not sure if its a fault with the audio board roms/components or the cpu board roms/components. I will reseat all roms first then investigate further if still no samples. Quick research says it could be the 55536 CVSD Chip, i did the cpu switch1 test and i get two tones cycling high/low which from the manual says all tests passed? Without the displays i cant run any audio tests from the test menu which will also help identify the problem but will do this once the display turns up. Getting audio 100% is my next task
Whats next.
- test insert lamps
- test gi
- test flashers
- test switches
- test coils (need to rebuild flippers first)
- strip down top components on pf / clean them
- give it a good clean
- replace all rubbers/ broken plastics/ any easy off the shelf parts.
- clean pf it self (foam spray/novas2(gentley)/wax)
- put back together (hopefully lol)
- place pf back into machine
- play some earthshaker!!!
- start full restore!!!
Couple questions
- where can i find a 55536 CVSD, only place i can find for sale is marco specialties but shipping is fixed £50!!! (me not paying that!!!!)
- has any one else has simular issues with system 11B no callouts/samples? Ie on this game all speech is missing and all the end of game scoring sounds as it adds up the miles etc... where is best place to start looking? (i have scope on hand so can easily see signals etc...)
- should i try and remove milar? (freeze spray??)
- what is best way to free up gunked up mechs? can you just clean them? or always a rebuild with new parts?
Regards
Russell