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Arduino project to an actual thing

yeah - was I was looking for is something I could address as you do the ones on a strip - but in the form of something that you could (say) mount under a playfield and be easy to replace if they broke.
Obviously they would all need to be on the same "daisy chain" - I guess you could have multiples to if you needed too. EG one for lamps one for GI kinda thing
Ive used them on 28 playfields where i've lit them up - so far only 1 led out of about 2,800 has failed. The strings are quite handy:
 
This is what JJP did and when a part of the link failed all the lighting screwed up.

David
I guess if it was a problem you could split them into smaller sets with a shifter. The code code still address them as if they were not and it would still only need a few pins.

Ive used them on 28 playfields where i've lit them up - so far only 1 led out of about 2,800 has failed. The strings are quite handy:
Deffo look interesting. I guess you can always extend the wire tween the bulbs if its not long enough.
 
I guess if it was a problem you could split them into smaller sets with a shifter. The code code still address them as if they were not and it would still only need a few pins.


Deffo look interesting. I guess you can always extend the wire tween the bulbs if its not long enough.
If you get a duff led in a string its easy to desolder and put in a new one.

yes you can also extend the wire (I cheat and just leave a spare led under the playfield if I need to go a distance longer than the 10cm wire inbetween 2 leds.
 
I did a small board with ATTiny84, opto inputs etc. then ported some Arduino libraries to Atmel Studio and wrote code in C++. I had a number of LED effects stored in EEPROM and set up some mods for Scared Stiff, MM and Getaway - here's a link to video https://1drv.ms/v/s!ArzFfLr_MuyCsspM5Dee7rJ-x1ox7A?e=FKB0R3 (no sound though). Helicopter 'searchlights' adjusted to shine in players eyes to put them off :eek:)

David

Here's a photo of the board.

David


PXL_20220113_154225022.jpg
 
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