Hi
I have one of the Pascal Boards installed, and i sorted a few issues here and there . A bust diode on the plumb bob for example.
The slam tilt is on the door has been removed and the cables soldered togethor (white (9) and Slate, Black (800)) and then in serries with it should be the ball roll tilt (800 in and 800 back to A1J5-10). Not a strobed circuit, just a simple Normally Closed with both switches in series with the ground opens on slam, that terminates on the earth board on the base board.


Here is the issue. My slam is not working in game, just realised i have not checked the switches in the switch menu to see if it registers on and off... But in game roll slam does not slam the game. I checked to make sure at A1J5-10 that it is not permantly shorted to ground by disconnecting A1J5, and tested form a ground on the board to terminal 10 on A1J5 and i get a short. If i then open the roller switch the short goes - which is expected behaviour.
So, is there a setting in these pascal boards that allows me to turn off slam? Or could the input be duff?
Also... I see reference to A7P1-10 - what is this please? I see no terminal old or new that refers to this but the drawing shows the slam above going form A1J5-10 (light box) to A7P1-10 (Bottom board) are these the Molex plugs that connect the different parts of the looms?






Be grateful for your thoughts please.
JB
I have one of the Pascal Boards installed, and i sorted a few issues here and there . A bust diode on the plumb bob for example.
The slam tilt is on the door has been removed and the cables soldered togethor (white (9) and Slate, Black (800)) and then in serries with it should be the ball roll tilt (800 in and 800 back to A1J5-10). Not a strobed circuit, just a simple Normally Closed with both switches in series with the ground opens on slam, that terminates on the earth board on the base board.


Here is the issue. My slam is not working in game, just realised i have not checked the switches in the switch menu to see if it registers on and off... But in game roll slam does not slam the game. I checked to make sure at A1J5-10 that it is not permantly shorted to ground by disconnecting A1J5, and tested form a ground on the board to terminal 10 on A1J5 and i get a short. If i then open the roller switch the short goes - which is expected behaviour.
So, is there a setting in these pascal boards that allows me to turn off slam? Or could the input be duff?
Also... I see reference to A7P1-10 - what is this please? I see no terminal old or new that refers to this but the drawing shows the slam above going form A1J5-10 (light box) to A7P1-10 (Bottom board) are these the Molex plugs that connect the different parts of the looms?






Be grateful for your thoughts please.
JB