==============================================================================
== Version 1.56 November 2, 2018 ==
==============================================================================
- Note: 1.56 is a "delta" upgrade that must be installed on top of
version 1.50 or later.
=== Game Code
+ Additional animations for BOB at game start
* Added and refined various ball kickout choreography
+ Added DIE Customer Rep speech in Under Attack multiball
* Changed frequency of attacks in Chaos Multiball
* Updated Operator Manual
=== Core Code
* Updated currency and pricing adjustment system
- Pricing settings display more sensibly when currency setting is changed
- Changing currency resets all pricing adjustments and earnings audits
- Invalid pricing tiers are now flagged when set
* Fixed Euro 11 preset
+ Added Japan pricing preset
==============================================================================
== Version 1.55 October 18, 2018 ==
==============================================================================
=== Game Code
+ Added Quantum Theater Multiball
+ Added difficulty adjustments for "Hold/Bucket" rules
+ Added character animations for Disaster Mode phone calls
+ Added more Mike Banter and MANDI speech
* Changed "Hold/Bucket" rules scoring to be worth more
+ Added Drone Mystery awards for collecting "Hold/Bucket" rule values
+ Added user-selectable option to inhibit picture taking
* Fixed Disaster Mode selection with Tournament Mode ON
* Fixed Enter Initials bug that made the Start button wait for balls to drain
* Fixed case where Lottery Frenzy and Selfie Time displayed total screen twice
* Changed Score Awards adjustment to allow lower score values
* Changed Drone target scoring and magnet catch behavior
* Changed knocker "LOW" setting to be softer
* Fixed Under Attack Multiball to allow starting during 6th and 11th disasters
* Changed Theater magnet timing to release ball so it hits QED target
* Changed SIM Cards to allow collecting during Chaos Multiball
* Changed Chaos Multiball scoring to be higher
* Changed Selfie Time and Emoji Overload scoring to be higher
* Changed Under Attack Multiball jackpot scoring to be higher
* Changed/added a bunch of things in various display effects
* Changed jackpot detection in Monkey Wrench Multiball to be more generous
* Fixed rare crash that could occur when saving photo after entering initials
=== Core Code
* Fixed Status Report Start/Display adjustments
* Changed Status Report adjustment to allow up to 20 seconds per page
+ Added confirmation message and sound for setting clock and custom graphic
* Enhanced bumper and slingshot firing to provide finer adjustment granularity
* Fixed volume adjustment during game active that would sometimes leave music off
+ Added Test Report message for pinball missing
+ Added Switch History Test; shows
24 previous inactive->active switch transitions
* Changed kickback logic to prevent repeated firing with misadjusted switch
* Updated High Score/Enter Initials logic to handle all high score tables in
parallel so that all champ titles can be displayed at time of entry