V1.00.0 - September 19th, 2022
===King of the Monsters - added this final wizard mode that is qualified by playing Planet X, Monster Zero, and Terror of Mechagodzilla.
- Part 1 - single ball - Mothra outlane spotted, Rodan will not carryover into mode
- All Tier 1 monster battle shots are stacked.
- Defeat all monsters in 60 seconds +5 seconds for each city controlled. (60-80)
- Bounty value increases by value of each shot.
- Each defeated monster adds time and bounty X.
- Draining or running out of time starts Part 2.
- Part 2 - 4 ball multiball - Mothra outlane and Anguirus Add-A-Ball spotted.
- Shoot Under Flipper to light: 3 inserts (Advance Rampage, Tank, Arrow)
- Shoot Left Ramp to light: 3 inserts (Advance Train, Tank, Arrow)
- Shoot Building to light: 5 inserts (Damage Meter Low, Damage Meter Mid, Damage Meter High, Light Destruction Jackpot, Arrow)
- Shoot Center Spinner to light: 7 inserts (Tesla Strike, Tank, Arrow, 1, 2, 3, Heat Ray)
- Shoot Right Ramp to light: 2 inserts (Tank, Arrow)
- Shoot Big Loop to light: 2 inserts (Destruction Jackpot, Arrow)
- Shooting all 22 shots will light the Scoop for Bounty Collect x number of balls in play
- Draining down to single ball is allowed
- Anguirus will be automatically summoned if not used within 20 seconds of reaching single ball play
===Added Ultra Final Wizard Mode - Completing the Planet X Victory Challenge, Terror Of Mechagodzilla, Monster Zero, and King of the Monsters will start this mode.
===Secret Combos - collecting all 10 Secret Combos will also satisfy the Planet X Victory Challenge requirement of qualifying the ultra final wizard mode
===Insider Connected - added the following achievements:
- Shoot unique skill shots to collect a Skill Shot at 5X
- Collect a 5X Megalon award
- Defeat Ebirah in one attempt
- Defeat Titanosaurus in one attempt
- Defeat Gigan in one attempt
- Defeat Megalon in one attempt
- Score 200 Million+ in Monster Rampage
- Godzilla controls a single city
- Godzilla controls two cities
- Godzilla controls four cities
- Collect a Carnage Bonus of 50 Million+
- Collect a Carnage Bonus of 100 Million+
- Collect a Carnage Bonus 300 Million+
- Collect a Loop session total of 25 Million+
- Collect a Loop session total of 50 Million+
- Build Destruction Jackpot to 3X and collect it
- Build Destruction Jackpot to 8X and collect it
- Build up 25 total Godzilla Powerup energy in one game
- Reach Godzilla Powerup Level 15
- Score 50 Million+ during Hedorah
- Collect 50 Secret Combos - Lifetime
- Collect 150 Secret Combos - Lifetime
- Collect 300 Secret Combos - Lifetime
- Collect 10 Imposter Battle awards - Lifetime
- Collect 20 Imposter Battle awards - Lifetime
- Collect 30 Imposter Battle awards - Lifetime
- Collect Super Train Jackpot (PREM / LE only)
- Score 200 Million+ during Super Train (PREM / LE only)
- Start Terror of Mechagodzilla mini wizard mode
- Score 1 Billion+ in Terror of Mechagodzilla mini wizard mode
- Start Monster Zero mini wizard mode
- Lock 3 balls in Monster Zero mini wizard mode
- Get a Super Jackpot in Monster Zero mini wizard mode
- Start King of the Monsters wizard mode
- Defeat Ebirah, Titanosaurus, Gigan and Megalon in King of the Monsters
- Defeat King Ghidorah
- Collect a King Ghidorah Bounty of 500 Million+
- Collect a King Ghidorah Bounty of 1 Billion+
- Collect a King Ghidorah Bounty of 2 Billion+
- Start Monster Island Madness
===Godzilla Powerup - Powerup levels are now unlimited and can keep building
===Godzilla Powerup - Level Summary with latest changes:
- Level 1 (2) - LEFT - - RIGHT -
GODZILLA
MB BASE JACKPOT +250K MECHAGODZILLA
MB BASE JACKPOT +500K
LIGHT HEAT RAY SKILL SHOT +1X MULTIPLIER
15M POINTS LOOP VALUE +250K
DESTROY SAUCER SAUCER VALUE +500K
JET FIGHTER ATTACK VALUES +250K COLLECT 3X BONUS
SACUER ATTACK +3 SECONDS MONSTER RAMPAGE SPOT LETTER
- Level 2 (3) - LEFT - - RIGHT -
TIER 1 BATTLE TIMERS +10 SECONDS TIER 1 BATTLE TIME BONUS +5X
- Level 3 (4) - LEFT - - RIGHT -
DESTRUCTION JACKPOT +3 SECONDS TIER 2 BATTLE TIMERS +10 SECONDS
- Level 4 (6) - LEFT - - RIGHT -
LIGHT MONSTER ZERO (if qualified) LIGHT TERROR OF MECHAGODZILLA (if qualified) - scoop will not light until one is qualified
- Level 5 (6) - LEFT - - RIGHT -
COLLECT IMPOSTER RAGE COMBO +3 SECONDS
- Level 6 (6) - LEFT - - RIGHT -
RODAN TIMER +15 SECONDS MAGNA GRAB 2X
- Level 7 (6) - LEFT - - RIGHT -
SUPER SPINNER 2X LOOP VALUE 2X
- Level 8 (6) - ONLY ONE CHOICE -
LIGHT MONSTER ZERO or LIGHT TERROR OF MECHAGODZILLA (whichever one wasn't lit in Level 4) - scoop will not light until remaining mode is qualified
- Level 9 (6) - LEFT - - RIGHT -
DESTRUCTION JACKPOT +2X LIGHT ALL ALLIES
- Level 10 (6) - LEFT - - RIGHT -
COLLECT 10X BONUS MONSTER RAMPAGE +1X
- Level 11 (6) - LEFT - - RIGHT -
+3 GODZILLA POWERUP LIGHT KING OF THE MONSTERS - scoop will not light until Planet X, Monster Zero, and Terror of Mechagodzilla have been played
===Terror of Mechagodzilla - fixed issue where speech would callout "almost there" when no flips can be awarded
===Mechagodzilla Multiball - fixed an issue where you could start the Super Jackpot timer in a different multiball by using Anguirus add a ball.
===Godzilla Vs. Megalon - Megalon shot now represented with a Purple color instead of Yellow to avoid conflicting with other arrows when rule is stacked with other shots
===Godzilla Vs. Megalon and Gigan - decrement the base Jackpot Value when Jet Jaguar is attacked
===Godzilla Rampage - fixed an issue with multiple Rampage letter being collected on the same shot
===Saucer Attack - added an award when you collect 9 saucers: +3 Godzilla Powerup
===Planet X - added and award of +6 Godzilla Powerup when you complete Planet X
===Super Train Loops - added timers to each award display and the background and standardize what part of the screen the timer appears
===Hedorah - lighting a second Hedorah from Secret Combos is now stackable
===Mystery - fixed an issue where you could light battle on Planet X should not be allowed
===Building Device - when balls are locked on the roof the second Ball Search will attempt to free any balls that may be trapped under the playfield
===End of Ball Bonus - scoring updates
- Tail Whip from 150K to 250K
- Godzilla Powerup from 100K to 200K
- Fighters from 200K to 350K
- Loops from 100K to 150K
===High Score Champions - added the King of the Monsters champion
===High Score Champions - added Godzilla Powerup champion
===DJ Mixer - added King of the Monsters songs
===Adjustment Changes:
- added "KING OF THE MONSTERS CHAMP SCORE"
- added "GODZILLA POWERUP CHAMPION"
===System - Updated to V3.22.0 on OS: V2.7.0
- Corrected potential game reset issue.
- When entering a WiFi password, the previous characters will be displayed as an asterisk.
The WiFi password will be displayed as all asterisk when entering the setup screens or scanning
the WiFi setup QR code.
- Added Service Menu Tech Alert when weak signal strength is detected. The signal strength
and SSID will be displayed. An average signal strength < 40 is considered weak. A weak
WiFi signal may contribute to a slower or inconsistent connection which may effect the abilty
to login or download software updates. Signal strength can be improved by the use of an
inexpensive WiFi extender. A wired Ethernet connection can also be used in cases where WiFi
signals are problematic.
- Added Standard Adjustment "ENABLE HOME TEAM IN COINPLAY", default value of NO.
Setting this to YES will allow Insider Home Team to be available for machines not
set to Free Play. Normally "USE INSIDER HOME TEAM" is only available in Free Play
mode. Many home players, who choose to use their game in Coin Play, have requested
the ability to enjoy Home Team! Setting this this adjustment to YES will default the Home
Team Guest Retention to Never. If you wish a different setting you will have update that
adjustment after enabling Home Team in CoinPlay. Home Team is not available for machines
registered to a Pro account operating in a commercial environment.
- Added Standard Adjustment "REMOVE FRACTIONAL CREDITS". Values are:
"NEVER" and "AFTER X MINUTES IDLE", where X is between 30 and 240.
The default value is "NEVER". If the game is idle (no coin or flipper
switch activity in attract mode) for X minutes, any fractional credits will
be removed. Whole credits will NOT be removed.
- Added Standard Audit "FRACTIONAL CREDITS REMOVED", which will track the number of
fractional credits that have been removed when the game was idle.
- Changed the default value for Insider Connected Software Update to "Install updates automatically".