Neil normally posts these so read in a Scottish accent ....
V0.94.0 - May 4th, 2022
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- Terror of Mechagodzilla - added this new mini wizard mode that is qualified by scoring a Super Jackpot in Mechagodzilla Multiball
- Terror of Mechagodzilla - Flip count based multiball consisting of 4 stages
- Flip start count 30 (max)
- Stage 1 - 1 ball.
- All lit standup targets score points and boost target value.
- Lit targets also add back 1 flip to flip counter.
- Complete all standup targets to add many flips to flip counter.
- Each drain subtracts 6 flips.
- Once flips run out target values are locked in for stage 4 and stage 2 begins.
- Stage 2 - 2 ball multiball.
- Flip counter resets to 45.
- Shoot spinners to build and collect spinner value for stage 4.
- Complete 100 spins to add flips to flip counter.
- Left and Right spinner score higher than center spinner.
- Each drain subtracts 5 flips.
- Once flips run out stage 3 begins.
- Stage 3 - 3 ball multiball.
- Flip counter resets to 50.
- Shoot left and right ramps to score and boost ramp value for stage 4.
- Collect 8 ramps to add flips to flip counter.
- Each drain subtracts 4 flips.
- Once flips run out stage 4 begins.
- Stage 4 - 4 ball multiball, flips reset to 100. No more flips can be added.
- Targets, spinners and ramps all lit at their locked in value.
- Pop bumper and captive ball score 3 mil.
- Drains subtract 3 flips.
- Once flips run out balls are collected and Terror of Mechagodzilla ends.
- Godzilla Powerup - Level 5 and above are only available after qualifiying Terror of Mechagodzilla from Mechagodzilla Multiball Super Jackpot
- Godzilla Powerup - Collect Bonus award is now awarded at Level 1 as 3X Bonus and at level 9 for 10X Bonus
- Godzilla Powerup - allow Rodan powerup to add time if Rodan was recently started at the scoop and you select the "RODAN TIMER +15 SECONDS" Godzilla Powerup
- Heat Ray - fixed an issue where you can start a second Heat Ray when the first one is already running
- Rage Combo - combo is now unlit if the building is about to move to a different floor that will not allow the combo to be made, it will re-light when building moves back to floor 1
- Destruction Jackpot - fixed an issue where the Magnet would drop the ball early if you got the ball through the Building before the total screen for the mode was complete
- Allies - fixed an issue where you could activate Anguirus after the multiball was already completed when draining all balls
- Godzilla Multiball - fixed a display issue where the display would show Jackpot 1,000,000 on the screen when no Jackpots were actually being awarded
- Tank Attack Multiball - fixed an issue when the multiball ends with the Super Jackpot Lit the lamp effect will remain lit until the next Tank Attack Multiball is started
- Earth Bonus - fixed an issue where the Earth bonus score would not round down after taking half of the value resulting in a 5 in the 1's place instead of a 0 sometimes
- Insider Connected - fixed an issue where collecting all the City Combos would not award an achievement
- High Score Champions - added Terror of Mechagodzilla and Monster Zero champions
- Instant Info - 1st page will now show the city background if the Mechagodzilla Shield background is blocking the current city status
- Instant Info - add additional award info details for Tanks, Loops, Tail Whip, Trains, and Saucers
- Callouts - adding many more callouts to the game
- Sound Effects - adding many more sound effects to the game
- Light Shows - adding many more light shows to the game
- Adjustment Changes:
- added "ANNIHILATION DRAIN BASE AMOUNT" default:20M min:10M max:100M
- System - Updated to V3.14 on OS: V2.6.0
- Added the ability to unregister a machine via the Stern Insider Connected menu.
A machine must be unregister from an Insider Connected account prior to being
added to a new account. Hilighting and selecting "Yes, unregister this game."
will unregister the game from your account.
- Stern Insider Connect Setup Screens:
IP, network name, and WiFi signal strength displayed in top corners of display.
- Update the factory default value of "ALLOW LEFT+START TO END GAME" to "FREE PLAY ONLY".