My word this is a complicated machine. It is so much more problematic and fussy than an addams family. The one I bought had been extensively maintained and seemed to play ok when I tried it. It has been striped down, had all manner of new parts and boards ...... But now I have lived with it for a few days, the reality of the tz is kicking in.......
Someone had oiled most of the solenoids in my game, or something else had made them horribly sticky. One of the pop bumpers was so bad it even stuck down !!. It has taken ages to strip them down, clean them (I used methylated spirits) .... Now sorted
The ramp mounted ball diverter already had a magnet on it in an attempt to make it more reliable but needed removal and bending to stop it throwing the ball off every fourth go. Now sorted
The ball kick out into the plunger lane needs sorting as about a third bounce straight back. Thinking about this
The clock is paying up about one power on in 4. It already has a rottendog replacement led board, but in am going to treat it to to the German made one that has additional logic boards. I also need to buy a new cog as it is warped, presumably due to heat in the past. I am told that if one opto sensor is missed by the minute or hour mechanisms, it shuts the clock down. Hopefully the extra logic board will end this frailty
The lock is damned unreliable. About two thirds of my lock shots get bounced out, and this is already a difficult shot. These are the clean hits. The slightly messier and slower hits stay in. There are some frightening mods on the web to sort this - brutal bending, drilling out welds .... I need to think a bit about this
Two of the four playfield switches on the mini playfield needed adjustment to register hits. Easily sorted. The mini playfield would not level, so. Had to mess about a bit, remove it, stretch a spring, remove a washer ..... Now sorted. Two coats of wax made a huge difference to the magna flipper performance
The flipper guide holes in the playfield are not symmetrical. So if you use them the flippers hold at different angles.
Does anyone know whether you are meant to have symmetrical flippers on tz ? This game seems very sensitive to flipper setup. Indeed it is very sensitive to everything. But a great game when it works
Someone had oiled most of the solenoids in my game, or something else had made them horribly sticky. One of the pop bumpers was so bad it even stuck down !!. It has taken ages to strip them down, clean them (I used methylated spirits) .... Now sorted
The ramp mounted ball diverter already had a magnet on it in an attempt to make it more reliable but needed removal and bending to stop it throwing the ball off every fourth go. Now sorted
The ball kick out into the plunger lane needs sorting as about a third bounce straight back. Thinking about this
The clock is paying up about one power on in 4. It already has a rottendog replacement led board, but in am going to treat it to to the German made one that has additional logic boards. I also need to buy a new cog as it is warped, presumably due to heat in the past. I am told that if one opto sensor is missed by the minute or hour mechanisms, it shuts the clock down. Hopefully the extra logic board will end this frailty
The lock is damned unreliable. About two thirds of my lock shots get bounced out, and this is already a difficult shot. These are the clean hits. The slightly messier and slower hits stay in. There are some frightening mods on the web to sort this - brutal bending, drilling out welds .... I need to think a bit about this
Two of the four playfield switches on the mini playfield needed adjustment to register hits. Easily sorted. The mini playfield would not level, so. Had to mess about a bit, remove it, stretch a spring, remove a washer ..... Now sorted. Two coats of wax made a huge difference to the magna flipper performance
The flipper guide holes in the playfield are not symmetrical. So if you use them the flippers hold at different angles.
Does anyone know whether you are meant to have symmetrical flippers on tz ? This game seems very sensitive to flipper setup. Indeed it is very sensitive to everything. But a great game when it works