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Star Wars Episode 1 Pinball Updates

myPinballs

Registered
10 Years
Joined
Nov 19, 2011
Messages
5,679
Location
Pudsey UK
As some of you may know i am now working on swep1 software updates, in a similar way to what i did on RFM.

Droid Hurry Up & Watto Quick Multiball coming to a game near you soon (plus a load of other thing :)) ...

Some pics.

IMG_6083.webp
IMG_6072.webp
IMG_5700.webpIMG_5775.webp

Update notes so far stand as this (work in progress, not final)

Star Wars Update v2.0 Notes

Random Awards - Added ball saver restart
Random Awards - Added reduce player opponent scores
Random Awards - Added 2 million points
Random Awards - Added double scoring mode award
Double Scoring - added module
Shaker - Added module
Scene - Added sample modes in, 4 extra (for testing)
Gungan Sub Escape Scene - Added Lamp effects for mode start
JarJar - Added adjustment to reduce jar jar inclusion!
Scene - Added option to exclude jar jar juggle
Podrace - expanded checkpoint to 8 max, factory default is now 8
Left Loop - c3p0 box is now semi transparent so scenes below still show little
Attract - added Multiball champion (no of jackpots)
Left Loop - C3P0 default build changed to 2 (from 4)
Left Loop - rearranged cp30 awards order. Eb no longer 1st one
Left Loop - added 3mil points award
Watto - added new rules for captive ball & quick multiball feature
Watto - added more speech esp in quick multiball modes
Quick Multiball - New Feature. Hit captive ball to start. Captive ball awards jackpots during mb. Stackable with other modes
Ball Start - Added more Anakin speech
R2D2 - Added new feature to sneaky lane. R2D2 Will appear along with the speech
Droid Hurry Up - Added New feature. Qualifies from sneaky lane, collects from left drop target. Countdown timer with R2D2 graphics. R2D2 flies up if collected in time. Points awarded are shown.
System - Shooter Auto launch preliminary work


XINA v1.38

Pingame - Update real knocker setup to allow multiple games to use different driver ids
Service - Fixed a problem with delayed open coin door messages
BallSave - Fixed a problem with updated ball save logic and Star Wars (whilst there is no auto launcher)
 
Great stuff!

You've gotta feel sorry for Cameron Silver, locked in a room with all the windows covered for months. No design input, super secretive plot, just a script and ton of visual assets to try and figure out what the movie would actually be like and which bits would get the most public attention.

Not Jarjar as it turned out.

Must have been a lonely time. And devastating when it all got mothballed.

Anyway, this is a beautiful looking game which can only be made better with a re-code. But pleeease... no drunk flippers 😂
 
Great stuff!

You've gotta feel sorry for Cameron Silver, locked in a room with all the windows covered for months. No design input, super secretive plot, just a script and ton of visual assets to try and figure out what the movie would actually be like and which bits would get the most public attention.

Not Jarjar as it turned out.

Must have been a lonely time. And devastating when it all got mothballed.

Anyway, this is a beautiful looking game which can only be made better with a re-code. But pleeease... no drunk flippers 😂
Hard to work with jpop to and i also know this vey well lol. I have no doubt this game would have got much more attention and updates originally had wms not shut down, so its a factor of many things, not just the film secrecy or jpops madness..

Anyway, i aim to make some improvements on whats been left dormant for 25 years....

Reversed Flippers will make an appearance, but most likely in the Party Mode settings for now. Optional turn on for fun with friends!
 
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