Apologies for the literal back-of-an-envelope diagram, but - apparently - Spot the (toy) Dog has a version of Stern Godzilla (Prem) that is rather different to our version, and focused around London. Alternative ruleset and mechs listed below, thanks to my and @MadMonzer's aspiring pinball designer, aged six ![Smiling face with hearts :smiling_face_with_3_hearts: 🥰](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f970.png)
Apparently, Spot's Godzilla has two collapsible bridges - London Bridge (on the left) and Tower Bridge (on the right). In the centre is a building with a vertical lock (like A:IQ) and a target that retracts down into the playfield when lock is lit. A ramp at the back of the playfield leads down to the tank on the left.
On the right is a jet fighter, which moves down the wireform (like the train in Cactus Canyon) when the ball passes down the wireform and the jet is lit blue. The ball reaches the flippers by passing though the front of the jet fighter, which opens up (a bit like the picture of the rocket in Bond, I think). Shooting the wireform when the jet fighter is lit starts jet fighter mode, where you need to destroy nine jet fighters (lit inserts with a picture of jet fighters on). The LCD screen shows you how many jet fighters you have yet to destroy.
Once 9 out of 9 jet fighters have been destroyed, then a target on the structural supports for London Bridge or Tower Bridge flashes, and then you can hit the target to destroy the bridge. The bridge supports then collapse to start Bridge Attack Multiball. In Bridge Attack Multiball, you need to destroy all the bridges in London.
The master cannon on the right inlane glows blue when master cannon is lit.
When all three balls have been locked in the building (the Shard), the magnets holding the balls release and the balls are shot down a ramp in Building Multiball. This means the building has been destroyed. After Building Multiball, a new building is available, e.g. Big Ben, the Gherkin or Canary Wharf tower.
Once you’ve destroyed three bridges, 2 buildings and a monster in each of four cities, you reach Planet X where you have to destroy a saucer. The saucer bumper turns into a saucer with a target on one side, and you have to hit the target ten times, and then it turns back into a bumper again to complete the game.
I scribbled this longhand on the envelope (plus drawing a diagram) while my little designer rapidly dictated all the playfield components and entire ruleset.
![3E43E138-6FAB-43ED-A6E2-67C42D70003B.jpeg 3E43E138-6FAB-43ED-A6E2-67C42D70003B.jpeg](https://www.pinballinfo.com/community/data/attachments/230/230943-a07f266b8e149f1c3b5c00fb17fd6673.jpg?hash=oH8ma44Unx)
![Smiling face with hearts :smiling_face_with_3_hearts: 🥰](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f970.png)
Apparently, Spot's Godzilla has two collapsible bridges - London Bridge (on the left) and Tower Bridge (on the right). In the centre is a building with a vertical lock (like A:IQ) and a target that retracts down into the playfield when lock is lit. A ramp at the back of the playfield leads down to the tank on the left.
On the right is a jet fighter, which moves down the wireform (like the train in Cactus Canyon) when the ball passes down the wireform and the jet is lit blue. The ball reaches the flippers by passing though the front of the jet fighter, which opens up (a bit like the picture of the rocket in Bond, I think). Shooting the wireform when the jet fighter is lit starts jet fighter mode, where you need to destroy nine jet fighters (lit inserts with a picture of jet fighters on). The LCD screen shows you how many jet fighters you have yet to destroy.
Once 9 out of 9 jet fighters have been destroyed, then a target on the structural supports for London Bridge or Tower Bridge flashes, and then you can hit the target to destroy the bridge. The bridge supports then collapse to start Bridge Attack Multiball. In Bridge Attack Multiball, you need to destroy all the bridges in London.
The master cannon on the right inlane glows blue when master cannon is lit.
When all three balls have been locked in the building (the Shard), the magnets holding the balls release and the balls are shot down a ramp in Building Multiball. This means the building has been destroyed. After Building Multiball, a new building is available, e.g. Big Ben, the Gherkin or Canary Wharf tower.
Once you’ve destroyed three bridges, 2 buildings and a monster in each of four cities, you reach Planet X where you have to destroy a saucer. The saucer bumper turns into a saucer with a target on one side, and you have to hit the target ten times, and then it turns back into a bumper again to complete the game.
I scribbled this longhand on the envelope (plus drawing a diagram) while my little designer rapidly dictated all the playfield components and entire ruleset.
![3E43E138-6FAB-43ED-A6E2-67C42D70003B.jpeg 3E43E138-6FAB-43ED-A6E2-67C42D70003B.jpeg](https://www.pinballinfo.com/community/data/attachments/230/230943-a07f266b8e149f1c3b5c00fb17fd6673.jpg?hash=oH8ma44Unx)
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