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SOLVED: Strange 5v and HV issues with ColorDMD in Goldeneye

Andy B

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2 10 Years
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Oct 6, 2014
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Hull. England.
Before you read the rest of this post NO I did not connect ColorDMD to high voltage as post title may suggest - despite there being no connector on ColorDMD board to do that I'm not that dumb! Only titled thread as it is for future searching purposes.

Anyway I had an issue with original DMD in my Goldeneye - but only on ball drain and a few other animations - see separate post. I was going to buy a colour DMD at some point anyway so I I bought one sooner than expected.

When installing the display there was a support post off speaker panel that fitted through the frame of the display (bottom centre) but was so long that I could not install the DMD driver board on the back of the display per the instructions. I took a hacksaw to that post.

The ColorDMD did not come with the power splitter you are supposed to use on J16 on I/O driver board so I just made up a temporary connector until the splitter arrived and pushed the wires from it into 5V, 12V and GRND on J16 connector.

I updated the firmware with the Goldeneye colour file.

When I came to play game it was doing all kinds of weird stuff. Sometimes it would just go blank. Sometimes it would display text rather than an image e.g. would show "EFFECT 65" on screen rather than the image for what, I assume was effect 65.

I have had ColorDMDs before that have not liked tapping off the game power (e.g. a DESW that had issues with DMD, Pinsound board or both when they were both connected together). To resolve those issues in past I have ran the ColorDMD off a separate power supply (either old PC supply or arcade PSU). "Oh no, here we go again" I thought.

Read FAQ on ColorDMD website and Googled the heck out of it but could find nothing that sorted the issue.

Anyways, eventually found something on ColorDMD website that said that the board had been redesigned at some point so it could run off just the 12V and no longer needed to be hooked up to 12v and 5V (though it still came with a power wiring harness that had both 5V and 12V wires).

I disconnected the 5v wire and low and behold ColorDMD now works perfectly. Well it has done for 3 hours I played it constantly last night (what a great game it is by the way).

Whilst I was sorting that out found another unique thing not mentioned on ColorDMD site or Pinside/Pinball Info posts. I had disconnected high voltage supply wires from the old DMD obviously but had not disconnected at display power board end. ColorDMD site said that as HV no longer needed you should disconnect at power supply board end also to avoid a short circuit in the future. However when I removed connector at board end the ColorDMD would not work. So I have left it connected at board end and wrapped insulating tape at the other end. Looking at wiring diagrams and schematics in manual there's 5v going to Display Controller board and there's a 5v out from the display power board so that 5V out at pin 6 of CN2 of display Power Board must feed the Display Driver Board and that's why connection must be left in on Goldeneye at least (I guess I could just change connector to a 5V and Grnd. connector only and take rest of HV wiring harness out but since as the HV can't be hooked up to anything at other end I think I'm going to save myself the hassle and just leave it in-situ with insulating tape on connector at display end).

Since as it's all working fine now without the splitter, when the splitter does arrive, I may even leave it as is with the 12V and Grnd wires from power input header on ColrDMD board just pushed in to the connector at J16 on I/O Board just in case the installation of the splitter to J16 causes other issues with other parts that may be getting their feeds from those pins!

Only posting this here in case anyone else tries ColorDMD in Goldeneye and has similar issues.
 
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