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42" LCD OEM Displays

myPinballs

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I just bought an arcade project that needs a 42" lcd screen. I was wondering what the virtual pin people use and if there are some 42" options?
 
I upgraded my last VPin to 4k and remover an almost unused Sony 1080p one you welcome too. It has had the surround removed and dumped butnits fastened to a wooden frame and sitting in the loft.
 
I'd avoid TN panels as the blacks aren't as deep but they offer the best response rate (latency). A good OLED or IPS panel would be good but the latency is going to be higher, but the blacks will be much better.
VESA mount of course is a must and you'll want to be avoiding any curved panels.

That sort of size is encrouching on TV panel territory but you need to also observe vieving angles as panels like to 'ghost' as most are designed to viewed straight on, I'm going to assume the control panel is quite wide so players 1 and 4 (far left and far right) are going to be on the edges of the panel.
You can often get monitors with 140 degree viewing angles which will be no good. Ideally you want 170 or better.

Lastly I would consider freesync or Nvidia Gsync to maintain refresh rate and reduce risk of tearing etc.

Alot of the panels I'm listing here are 4k Panels but MAME emulation isn't going to be running at this native resolution so thats a challenge. Ideally I would be looking at a 1080p or 1440p panel unless you are planning to run modern games on this also?


That all said I would consider the following:

*Note GSYNC Panels will require an Nvidia RTX GPU cards to utilise GSYNC as its proprietary.
GSYNC PANELS:




FreeSync Panels (these will work with Nvidia or AMD based GPU's.


 
Oh I forgot BTW AMD GPU OPENGL performance has always been pretty poor. Older emulation such as Model 2 emulation use OPENGL rendering and I've had issues in the past running games like VCOP and Sega Rally well.
Saying all that you could just throw massive GPU performance at it and the poor optimisation becomes a null point.

More modern emulators use Vulkan API which is much better so you can use either GPU family in that respect.

What front end are you planning to use?

Old school Hyper Spin or going Launch Box/Big Box?
 
I will be attempting to resurrect one of these arcade cabinets made by raw thrills. Maybe i am mad, but these games are kind of classics in the making i reckon. The original monitor in them is a wells gardner - AWG4259-E16E, so i need something 42" without a frame that i can fit in there in its place.

If it doesnt pan out then i have a nice light up marquee for the office! and some spare pcbs for the future haha

doodleJumpFlyer.jpg
 
Another monitor related question.

What resolution is 1366x768? (WXGA) is it 720p and at 42" size what types of screen am i likely to find? Any thoughts welcome...

I am fixed at either 1360x768 or 1366x768 for this project :(

2C4EBFFD-5414-4489-8676-9042653D723C 2.JPG
 
I would have thought most 1080p would support those resolutions but it looks like it's doing an ID check over the connection and needs the monitor to say it supports them.

Normally it says in the back of the manuals what the supported resolutions are.

What do you have it plugged into now as it can output to that, but guess it's using a lower res when running checks.
 
I would have thought most 1080p would support those resolutions but it looks like it's doing an ID check over the connection and needs the monitor to say it supports them.

Normally it says in the back of the manuals what the supported resolutions are.

What do you have it plugged into now as it can output to that, but guess it's using a lower res when running checks.
i think it wants the native resolution to be one of them. my work test monitor i'm pretty sure would work at 1366x768 but its native at 1920 x 1080 iirc. i need a 42" screen anyway for the real machine. I've just been working on the bench to build the new computer and recreate the bootable restore disc. a major pita.
 
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