Some games have a tendency to report inactive switches (often by displaying a so-called 'Credit Dot'), even if they're working perfectly. While I was a repairman I used to see the following ones, but are there others?
Road Kings; 'Right (lifting) Ramp E.O.S' (end-of-stroke) and 'Mega Score' (the roll-under switch it conceals).
Millionaire; Random roulette wheel switches. (Difficult to clear, too)
Fire; The coin switches weren't ruled out of the reporting software.
Earthshaker; 'On-ramp Bypass'. (The dot only shows with Credits at zero)
Rollergames; with software LU-1, an un-used switch (only actually fitted to prototypes/early production) was reported.
Getaway H/Speed II; 'Top (and sometimes 'Middle') Lock'. The latter can be added by the software trying to compensate, starting M/ball from the random award. Maybe 'Shift Down' too, if players only ever nudge the lever upwards with their knee.
Judge Dredd; Early editions of software reported a non-existent 'Left Ramp Enter' switch. And trough opto switches, as below, if Super Game isn't used much.
White Water; 'BigFoot Cave'.
Bram Stoker's Dracula; L/side holding area for the 'Mist' ball, when expert players always hit it 1st time.
Popeye; Trough optos, if/when no one ever reached the final 'Rescue Olive' 6-ball mode.
Star Trek Next Gen; 'Borg Lock'.
Road Kings; 'Right (lifting) Ramp E.O.S' (end-of-stroke) and 'Mega Score' (the roll-under switch it conceals).
Millionaire; Random roulette wheel switches. (Difficult to clear, too)
Fire; The coin switches weren't ruled out of the reporting software.
Earthshaker; 'On-ramp Bypass'. (The dot only shows with Credits at zero)
Rollergames; with software LU-1, an un-used switch (only actually fitted to prototypes/early production) was reported.
Getaway H/Speed II; 'Top (and sometimes 'Middle') Lock'. The latter can be added by the software trying to compensate, starting M/ball from the random award. Maybe 'Shift Down' too, if players only ever nudge the lever upwards with their knee.
Judge Dredd; Early editions of software reported a non-existent 'Left Ramp Enter' switch. And trough opto switches, as below, if Super Game isn't used much.
White Water; 'BigFoot Cave'.
Bram Stoker's Dracula; L/side holding area for the 'Mist' ball, when expert players always hit it 1st time.
Popeye; Trough optos, if/when no one ever reached the final 'Rescue Olive' 6-ball mode.
Star Trek Next Gen; 'Borg Lock'.
Last edited: